About: The Hall of Seven Ghouls   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

An extension of Axepath Cemetary that was added on 16 March, 2008. Some changes were made on 26 March, 2008. Once you have defeated Lord Jurth Creyn and picked up the items (if any) you find you will meet the lord's ghost before leaving his tomb. He fully heals you and completely restores your Nevernal Reserve. After that he offers you the option to enter the Hall of Seven Ghouls. You may choose to leave instead. See Combat for more details on determining difficulty at your MR. Before each fight your Stamina and Nevernal Reserve are completely restored.

AttributesValues
rdfs:label
  • The Hall of Seven Ghouls
rdfs:comment
  • An extension of Axepath Cemetary that was added on 16 March, 2008. Some changes were made on 26 March, 2008. Once you have defeated Lord Jurth Creyn and picked up the items (if any) you find you will meet the lord's ghost before leaving his tomb. He fully heals you and completely restores your Nevernal Reserve. After that he offers you the option to enter the Hall of Seven Ghouls. You may choose to leave instead. See Combat for more details on determining difficulty at your MR. Before each fight your Stamina and Nevernal Reserve are completely restored.
Reset
  • 3600.0
dcterms:subject
req
  • Available whenever you complete The Graveyard at Axepath Cemetery.
dbkwik:sryth/prope...iPageUsesTemplate
Name
  • The Hall of Seven Ghouls
DESC
  • "Does the defiler of my crypt have the courage to attempt the Hall of Seven Ghouls? There is no turning back..."
Diff
  • Up to 9+ at MR 125
Notes
  • This is an optional extension of the replayable content at Axepath Cemetery. Beware! You can't flee, and will lose your Axepath rewards if you die.
abstract
  • An extension of Axepath Cemetary that was added on 16 March, 2008. Some changes were made on 26 March, 2008. Once you have defeated Lord Jurth Creyn and picked up the items (if any) you find you will meet the lord's ghost before leaving his tomb. He fully heals you and completely restores your Nevernal Reserve. After that he offers you the option to enter the Hall of Seven Ghouls. You may choose to leave instead. If you enter the Hall you cannot flee from the fights, and you have to defeat seven undead enemies. Unlike the other opponents in the cemetery these are NOT scaled, so it is recommended you use your best equipment here to increase your chances of success. See Combat for more details on determining difficulty at your MR. Before each fight your Stamina and Nevernal Reserve are completely restored. Every time (including the first) you defeat the seven ghouls you receive some general experience: 128, 192 or 256. The FIRST time you defeat all seven the ghost of Lord Creyn will appear and give you the Hideous Spider Statue. Bringing it to its owner will earn you 1024 general experience and 8 ATs.
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