Ruptures are large and powerful Things which act as end of level bosses in the 2002 video game The Thing. They can take up an entire room or even be part of the room integrated into the architecture. Typically, they have human forms imbedded in them and attack with tentacles, teeth and fluids. They are not mobile and are confined to the location in which they are met. There are four 'ruptures' in the game.
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