About: Meditate   Sponge Permalink

An Entity of Type : dbkwik:resource/siRG2ikOy6cBK4tzx6HLfg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Raises user's Attack by 1.

AttributesValues
rdf:type
rdfs:label
  • Meditate
  • Meditate
rdfs:comment
  • Raises user's Attack by 1.
  • From [[w:|]][[Category: derivations|Meditate]] meditatus, pp. of meditari (“‘to think or reflect upon, consider, design, purpose, intend’”), in form as if frequentative of mederi (“‘to heal, to cure, to remedy’”); in sense and in form near to Greek μελεταν (meletan), “‘to care for, attend to, study, practise, etc.’”)
  • __NOWYSIWYG__ Meditate Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Meditate (ヨガのポーズ Yoga Pose) is a Psychic-type move introduced in Generation I.
  • function Meditate (object oPlayer) Wymusza medytacje gracza. * Return type: void * Include file: nwscriptdefn
  • Meditate is an ability available to Samurai of level 30 or higher. When it is used, the Samurai will gain 20% TP for the next 5 ticks. This allows the Samurai to quickly build his TP bar for the use in Weapon Skills. There are items, such as the level 60 Artifact Armor helm, the Myochin Kabuto, that will increase this effect so it lasts a few more ticks. In the case of the Myochin Kabuto, Meditate will give 140% TP total, rather than 100% TP.
  • Meditate is a magic-related skill that is known by all casters, priests, and hybrids. The skill has two effects: * It reduces the time required to memorize a spell * It increases mana regeneration while the character is either sitting down or standing stationary on a mount. The amount of mana regeneration bonus scales with the character's proficiency in the meditate skill, and is described in detail below. This effect does not happen if the character is hungry or thirsty.
Generation
  • I
appeal
  • 0(xsd:integer)
  • 1(xsd:integer)
dcterms:subject
kingsrock
  • 0(xsd:integer)
contesttype
  • Beauty
magiccoat
  • 0(xsd:integer)
brightpowder
  • 0(xsd:integer)
snatch
  • 1(xsd:integer)
Affects
  • User
Cooldown
  • 2(xsd:double)
detect
  • 0(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
dbkwik:interlingua...iPageUsesTemplate
dbkwik:pokemon/pro...iPageUsesTemplate
dbkwik:pokemontowe...iPageUsesTemplate
Category
  • Status
PP
  • 40(xsd:integer)
Power
Type
  • Psychic
Class
  • Status
Japanese
  • ヨガのポーズ Yoga Pose
Accuracy
  • Always
  • —%
Target
  • Self
Damage
  • -
Secondary
  • Raises Attack
Effect
  • Buff
Contact
  • 0(xsd:integer)
Chance
  • 100(xsd:integer)
jam
  • 0(xsd:integer)
abstract
  • Raises user's Attack by 1.
  • From [[w:|]][[Category: derivations|Meditate]] meditatus, pp. of meditari (“‘to think or reflect upon, consider, design, purpose, intend’”), in form as if frequentative of mederi (“‘to heal, to cure, to remedy’”); in sense and in form near to Greek μελεταν (meletan), “‘to care for, attend to, study, practise, etc.’”)
  • __NOWYSIWYG__ Meditate Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Meditate (ヨガのポーズ Yoga Pose) is a Psychic-type move introduced in Generation I.
  • function Meditate (object oPlayer) Wymusza medytacje gracza. * Return type: void * Include file: nwscriptdefn
  • Meditate is an ability available to Samurai of level 30 or higher. When it is used, the Samurai will gain 20% TP for the next 5 ticks. This allows the Samurai to quickly build his TP bar for the use in Weapon Skills. There are items, such as the level 60 Artifact Armor helm, the Myochin Kabuto, that will increase this effect so it lasts a few more ticks. In the case of the Myochin Kabuto, Meditate will give 140% TP total, rather than 100% TP.
  • Meditate is a magic-related skill that is known by all casters, priests, and hybrids. The skill has two effects: * It reduces the time required to memorize a spell * It increases mana regeneration while the character is either sitting down or standing stationary on a mount. The amount of mana regeneration bonus scales with the character's proficiency in the meditate skill, and is described in detail below. This effect does not happen if the character is hungry or thirsty.
is M1P of
is M3P of
is M2P of
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