About: Fuse No More (Part 1 of 4)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Second Mission: Fuse No More (Part 2 of 4) Third Mission: Fuse No More (Part 3 of 4) Fourth Mission: Fuse No More (Part 4 of 4)

AttributesValues
rdfs:label
  • Fuse No More (Part 1 of 4)
rdfs:comment
  • Second Mission: Fuse No More (Part 2 of 4) Third Mission: Fuse No More (Part 3 of 4) Fourth Mission: Fuse No More (Part 4 of 4)
Char
  • Billy
  • Dexter
  • Samurai Jack
  • Demongo
dcterms:subject
taro
  • 8928(xsd:integer)
inst
  • Talk to Billy.
  • Talk to Jack.
  • Exit the area.
  • Defeat Fusion Kevin. Fusion Kevin: 0/1
  • Enter the Lair.
  • Examine the console.
  • Go to the Green Maw.
misn
  • Fuse No More
OBJ
  • Find a way to beat Fusion Kevin.
LV
  • 35(xsd:integer)
dbkwik:fusionfall/...iPageUsesTemplate
Reward
  • Series Circuit Shoes
Name
  • Fuse No More
Text
  • I though they moved the party here, but it's pretty dark ans smelly. And where's the bathroom? And the refreshments? And the little tiny hot dogs? This party stinks!
  • I'm impressed. The surge of Imaginary Energy caused Fusion Kevin to drop his shield. Billy proved himself somewhat useful. But we have not won the war.
  • Hey, leave Billy for now. Fusion Kevin is behind some kind of energy field.
  • Fusion Kevin is protecting himself with a barrier of Fusion energy, fueled by the Imaginary Energy from Foster's. Unless we can penetrate this barrier, Fusion Kevin will be unstoppable.
  • Unbelievable! The Fusion Shield is down. Quickly, defeat Fusion Kevin!
  • Hey, I guess this is where we're having the party!
  • Psst. I have an idea.
  • Fusion Kevin has appeared in the Green Maw. This creature has great power -- I can sense it. We must stop him before it is too late.
  • Incredibly, the idiot called Billy increased the flow of Imaginary Energy to the Fusion Shield protecting Fusion Kevin, thus overloading it. Now is your chance to strike.
  • Fusion Kevin is preparing Fuse's Lair for his lord's arrival. And to make matters worse, that idiot child Billy is still in the area. Remind me to devour his spirit at the next available opportunity.
  • So, I just called Foster's and asked them to turn off the Transduction Inhibitor on the Transducer that Kevin put at Foster's when he was under Fuse's control so now the shield will be overloaded. Hee!
  • The tide may have turned. But Demongo is right: Fuse is still on his way to the surface of our world. If Fuse himself arrives, I am not sure we will be able to stop him.
  • Fusion Kevin won't be troubling you anymore. But Fuse is still about to appear on this planet. You must do something about this. I would recommend returning to Samurai Jack. I grow tired of these activities.
  • Fusion Kevin's chamber is in this area. Enter it before it is too late.
  • Our worst fears have come to pass. Fuse is preparing to manifest on this very planet. Fusion Kevin is in the Green Maw to help facilitate the arrival. You must stop Fusion Kevin. Though without Imaginary Energy on our side, I am not sure how this will be done.
  • Fusion Kevin is nearby, but he is protected by Fuse's energies. If we do not figure out how to stop him, Fuse will surely arrive on this planet. A console nearby might have more information for you.
  • Fusion Kevin has been defeated. But Fuse is on his way. Come back to me.
  • Interesting. A flow of imaginary energy from Foster's is powering the shield.
Type
  • World
DESC
  • I couldn't get past Fusion Kevin's shield because we had no Imagination Energy to use against Fuse. But when Frankie turned off the Transduction Inhibitor at Foster's, Fusion Kevin was overloaded with energy and he dropped his shield. Nevertheless, Fuse is still soon to appear on this planet!
step
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 3(xsd:integer)
  • 4(xsd:integer)
  • 5(xsd:integer)
  • 6(xsd:integer)
  • 7(xsd:integer)
  • 8(xsd:integer)
FM
  • 17000(xsd:integer)
Area
D
  • Hard
abstract
  • Second Mission: Fuse No More (Part 2 of 4) Third Mission: Fuse No More (Part 3 of 4) Fourth Mission: Fuse No More (Part 4 of 4)
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