From: [[]] 'Just go into the room and see what's there. That's what you want, is it? I can do that. I'll be quiet. No one will catch me. They say no one lives there. It's bound to be safe.' [Find the rest of the story at ]
| Attributes | Values |
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| rdfs:label
| - Send a Talkative Rat into the upper room
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| rdfs:comment
| - From: [[]] 'Just go into the room and see what's there. That's what you want, is it? I can do that. I'll be quiet. No one will catch me. They say no one lives there. It's bound to be safe.' [Find the rest of the story at ]
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| dcterms:subject
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| Success title
| - 'There's an all-white rat!'
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| Failure title
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| Game Instructions
| - Warning: if you fail, you will lose your rat.
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| Failure description
| - The Talkative Rat sets out, chest puffed out. Some hours go by. No one comes back. In the morning, the plaster face is smirking.
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| From Card/Storylet title
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| Success description
| - 'She lives up there in a nursery for children. [...]
'She keeps a doll's house. [...] To someone your size, they'd be toys, I suppose. [...]
'I asked her about the face. She said she built it for someone else, not for the children. [...]'
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| dbkwik:fallenlondo...iPageUsesTemplate
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| NarrowDiff
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| Description
| - 'Just go into the room and see what's there. That's what you want, is it? I can do that. I'll be quiet. No one will catch me. They say no one lives there. It's bound to be safe.'
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| abstract
| - From: [[]] 'Just go into the room and see what's there. That's what you want, is it? I can do that. I'll be quiet. No one will catch me. They say no one lives there. It's bound to be safe.' [Find the rest of the story at ]
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