Race: human Alignment: chaotic neutral Armor class: 13 Hit points: 12 Attack bonus: +4 (ranged), +3 (melee) Damage: 1d8 (longbow) Disarmed: 1d3+2 (unarmed strike) Hit dice (level): 1 Challenge rating: 1/2 Size: medium Trained skills:(‡) animal empathy (3), discipline (6), lore (4), taunt (3) Feats: armor proficiency (light), armor proficiency (medium), favored enemy (goblinoids), quick to master, shield proficiency, toughness, trackless step, weapon focus (longbow), weapon proficiency (martial), weapon proficiency (simple)
| Attributes | Values |
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| rdfs:label
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| rdfs:comment
| - Race: human Alignment: chaotic neutral Armor class: 13 Hit points: 12 Attack bonus: +4 (ranged), +3 (melee) Damage: 1d8 (longbow) Disarmed: 1d3+2 (unarmed strike) Hit dice (level): 1 Challenge rating: 1/2 Size: medium Trained skills:(‡) animal empathy (3), discipline (6), lore (4), taunt (3) Feats: armor proficiency (light), armor proficiency (medium), favored enemy (goblinoids), quick to master, shield proficiency, toughness, trackless step, weapon focus (longbow), weapon proficiency (martial), weapon proficiency (simple)
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| Alignment
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| dcterms:subject
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| Will
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| Fort
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| Reflex
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| DEX
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| feats
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| str
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| CHA
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| resref
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| Wis
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| AB
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| Skills
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| dbkwik:nwn/property/wikiPageUsesTemplate
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| con
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| cr
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| HD
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| AC
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| int
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| HP
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| Damage
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| Race
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| Size
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| unarmed
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| abstract
| - Race: human Alignment: chaotic neutral Armor class: 13 Hit points: 12 Attack bonus: +4 (ranged), +3 (melee) Damage: 1d8 (longbow) Disarmed: 1d3+2 (unarmed strike) Hit dice (level): 1 Challenge rating: 1/2 Size: medium Trained skills:(‡) animal empathy (3), discipline (6), lore (4), taunt (3) Feats: armor proficiency (light), armor proficiency (medium), favored enemy (goblinoids), quick to master, shield proficiency, toughness, trackless step, weapon focus (longbow), weapon proficiency (martial), weapon proficiency (simple)
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