This is a somewhat unorthodox build. One way to look at it, is that its a Sacred Fist, with low wisdom, in heavy armor and shield. The other way, is that its really a favored soul, with unarmed strike and Epic Divine Might. Unlike most other Sacred Fist builds, this one is best used with Heavy Armor and Shield, as it has low Dex and Wis.
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rdfs:label
| - Armored Fist of Ilmater- FS(12),M(4),Pal(4),SF(10)
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rdfs:comment
| - This is a somewhat unorthodox build. One way to look at it, is that its a Sacred Fist, with low wisdom, in heavy armor and shield. The other way, is that its really a favored soul, with unarmed strike and Epic Divine Might. Unlike most other Sacred Fist builds, this one is best used with Heavy Armor and Shield, as it has low Dex and Wis.
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dcterms:subject
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attrib
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bonusfeat
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dbkwik:nwn2/proper...iPageUsesTemplate
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Feat
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Class
| - Monk 1
- Monk 2
- Monk 3
- Monk 4
- Paladin 3
- Blackguard 1
- Blackguard 2
- Blackguard 3
- Sacred fist 1
- Sacred fist 2
- Sacred fist 3
- Sacred fist 4
- Sacred fist 5
- Sacred fist 6
- Paladin 1
- Paladin 2
- Paladin 4
- Favored soul 1
- Favored soul 10
- Favored soul 11
- Favored soul 12
- Favored soul 13
- Favored soul 14
- Favored soul 15
- Favored soul 2
- Favored soul 3
- Favored soul 4
- Favored soul 5
- Favored soul 6
- Favored soul 7
- Favored soul 8
- Favored soul 9
- Sacred fist 10
- Sacred fist 7
- Sacred fist 8
- Sacred fist 9
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abstract
| - This is a somewhat unorthodox build. One way to look at it, is that its a Sacred Fist, with low wisdom, in heavy armor and shield. The other way, is that its really a favored soul, with unarmed strike and Epic Divine Might. Unlike most other Sacred Fist builds, this one is best used with Heavy Armor and Shield, as it has low Dex and Wis. In theory you may ask: Why Monk, when FS already grants improved unarmed strike? Well, a single level of monk makes tumble a class skill, and grants access to monk boots (for 3+5 = 8 to AC, compared with +1 to AC for putting points into Tumble Cross class). This boost makes up somewhat for the loss of Divine Shield compared with the likes of the Divine Soul. Monks also get Spot as a class skill, letting you max Spot to protect against Feinters and HiPS. Additionally it gives you stunning fist without needing to meet the Wis 13 and Dex 13 prerequisites, and lets you put your precious stat points to Str and Cha. This Build was originally designed for PvP, to act as a counter against disarming High Strength Warriors. To this end, it uses a modest unarmed Strike, amped up with Epic Divine Might and the various Favored Soul buffs. However, as with all my other builds, it is suitable for campaign play should you feel the urge to play an Armored Monk channelling Epic Divine Might going up against MoTB's last boss. The Sacred Fist levels means that it should not use a weapon at all, even if a great one is available. A similiar (and in some respects, superior) build to this that can use weapons would be the Divine Soul. There are actually 2 variants of this build. One using Paladin and one using Blackguard. However, I would not go so far as to call them "good"and "evil" variants, because the Blackguard variants needs to start out as Lawful Good, to meet the alignment requirements. Therefore it would be more appropriate to call them Armored Fist of Ilmater, and Armored Fist of the Fallen.
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