With access points in the darkest parts of all planes, Nevervoid is a realm of pure darkness. In Nevervoid, one cannot see. There is no need to, because there is no ground, no buildings, and few creatures. The only sounds able to be heard are faint cries of insane creatures, and the howling of wind, which sounds nearby, but judging by the wind on one's face, can't be.
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| rdfs:label
| - Nevervoid (3.5e Environment)
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| rdfs:comment
| - With access points in the darkest parts of all planes, Nevervoid is a realm of pure darkness. In Nevervoid, one cannot see. There is no need to, because there is no ground, no buildings, and few creatures. The only sounds able to be heard are faint cries of insane creatures, and the howling of wind, which sounds nearby, but judging by the wind on one's face, can't be.
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| isnotuser
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| dbkwik:dungeons/pr...iPageUsesTemplate
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| abstract
| - With access points in the darkest parts of all planes, Nevervoid is a realm of pure darkness. In Nevervoid, one cannot see. There is no need to, because there is no ground, no buildings, and few creatures. The only sounds able to be heard are faint cries of insane creatures, and the howling of wind, which sounds nearby, but judging by the wind on one's face, can't be.
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