About: Ability damage   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ability damage is one of the three kinds of damages able to be dealt upon an unit. Ability damage are dealt via vast list of abilities, which wil be shown below. Ability damage obey the all the general laws below with a few exceptions. Also, brief descriptions of the associated abilities are described.

AttributesValues
rdfs:label
  • Ability damage
  • Ability Damage
rdfs:comment
  • Ability damage is one of the three kinds of damages able to be dealt upon an unit. Ability damage are dealt via vast list of abilities, which wil be shown below. Ability damage obey the all the general laws below with a few exceptions. Also, brief descriptions of the associated abilities are described.
  • In combat, ability damage is a number based on your skills, weapons, and armour, which is used by almost all abilities to determine how strongly they can hit. Ability damage is affected by damage-boosting items. It is closely related to the auto-attack damage shown in the combat interface, but it varies in notable and significant ways. Ability damage can be viewed in the in the abilities tab of offensive damage, under the loadout tab of the gear interface.
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dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
dbkwik:warstorm/pr...iPageUsesTemplate
abstract
  • Ability damage is one of the three kinds of damages able to be dealt upon an unit. Ability damage are dealt via vast list of abilities, which wil be shown below. Ability damage obey the all the general laws below with a few exceptions. Also, brief descriptions of the associated abilities are described.
  • In combat, ability damage is a number based on your skills, weapons, and armour, which is used by almost all abilities to determine how strongly they can hit. Ability damage is affected by damage-boosting items. It is closely related to the auto-attack damage shown in the combat interface, but it varies in notable and significant ways. Ability damage can be viewed in the in the abilities tab of offensive damage, under the loadout tab of the gear interface. Abilities use the player's ability damage to determine their maximum hit. In general, the damage is multiplied by a particular number that is stated on the interface (for example, Slice's maximum hit is ). A normal ability hit will deal between 20% to 100% of its maximum damage. If the ability deals between 95% to 100% of its maximum damage, it is a critical hit.
  • In combat, ability damage is a number based on your skills, weapons, and armour, which is used by almost all abilities to determine how strongly they can hit. Ability damage is affected by damage-boosting items. It is closely related to the auto-attack damage shown in the combat interface, but it varies in notable and significant ways. Ability damage can be viewed in the in the abilities tab of offensive damage, under the loadout tab of the gear interface.
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