About: Gippal (boss)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

It is recommended to start the battle by using a Light Curtain to cast Protect. It is also wise to carry a lot of Mega-Potions, Mega Phoenixes, and Remedies. The party should focus on heavy physical attacks along with the Dark Knight's Black Sky, if available. Before finishing him off, it is advised to recover the party as best as possible as Nooj is fought directly after Gippal. Gippal is the only enemy in the game to use the Blue Bullet ability Mortar.

AttributesValues
rdfs:label
  • Gippal (boss)
rdfs:comment
  • It is recommended to start the battle by using a Light Curtain to cast Protect. It is also wise to carry a lot of Mega-Potions, Mega Phoenixes, and Remedies. The party should focus on heavy physical attacks along with the Dark Knight's Black Sky, if available. Before finishing him off, it is advised to recover the party as best as possible as Nooj is fought directly after Gippal. Gippal is the only enemy in the game to use the Blue Bullet ability Mortar.
Level
  • 56(xsd:integer)
  • 72(xsd:integer)
Strength
  • 73(xsd:integer)
  • 191(xsd:integer)
dcterms:subject
Ice
  • -
EXP Awarded
  • 1200(xsd:integer)
  • 1400(xsd:integer)
AP Awarded
  • 1(xsd:integer)
  • 5(xsd:integer)
Blue Bullet
Rare Steal
Agility
  • 108(xsd:integer)
  • 118(xsd:integer)
Luck
  • 0(xsd:integer)
  • 152(xsd:integer)
Lightning
  • -
common steal
Common Drop
holy
  • -
immune to
  • Death, Petrification, Sleep, Silence, Darkness, Poison, Confusion, Berserk, Curse, Eject, Slow, Stop, Doom, Delay, Preparation Interruption, Multiple Damage
Rare Drop
Rare Bribe
  • None
M. Def
  • 33(xsd:integer)
  • 130(xsd:integer)
bribe
  • None
Gil Drop
  • 1000(xsd:integer)
  • 5000(xsd:integer)
resistant to
  • Zantetsu
Evasion
  • 2(xsd:integer)
  • 23(xsd:integer)
Gil Steal
  • 3000(xsd:integer)
  • 15000(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 55(xsd:integer)
  • 165(xsd:integer)
Water
  • -
Enemy
  • Boss
Fire
  • -
Gravity
  • Immune
Magic
  • 68(xsd:integer)
  • 163(xsd:integer)
Name
  • Gippal
MP
  • 235(xsd:integer)
  • 999(xsd:integer)
Type
  • None
Romaji
  • Gippuru
Chapters
  • 5(xsd:integer)
Info
  • This enemy does not Oversoul.
Japan
  • ギップル
Attacks
  • Bullseye, Grinder, Mortar, Mega-Potion, Chocobo Wing
  • Bullseye, Flash Bomb, Grinder, Hush Grenade, Mortar, Potion Plus
Accuracy
  • 6(xsd:integer)
  • 11(xsd:integer)
HP
  • 14800(xsd:integer)
  • 134700(xsd:integer)
Location
abstract
  • It is recommended to start the battle by using a Light Curtain to cast Protect. It is also wise to carry a lot of Mega-Potions, Mega Phoenixes, and Remedies. The party should focus on heavy physical attacks along with the Dark Knight's Black Sky, if available. Before finishing him off, it is advised to recover the party as best as possible as Nooj is fought directly after Gippal. Gippal is the only enemy in the game to use the Blue Bullet ability Mortar.
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