About: Damage 2.0/Electricity Damage   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Damage is one of the four primary elemental damage types. It performs well against the bodies of Grineer machines and Corpus robots, but is mitigated by the Alloy Armor worn by many high-level Grineer units.

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  • Damage 2.0/Electricity Damage
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  • Damage is one of the four primary elemental damage types. It performs well against the bodies of Grineer machines and Corpus robots, but is mitigated by the Alloy Armor worn by many high-level Grineer units.
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  • Damage is one of the four primary elemental damage types. It performs well against the bodies of Grineer machines and Corpus robots, but is mitigated by the Alloy Armor worn by many high-level Grineer units. damage's unique status effect is Chain Lightning, dealing damage equal to (Base Damage + Electricity Damage) รท 2 as to surrounding enemies within 5 meters. Shocked enemies will also be briefly stunned, exposing them from cover and preventing them from attacking for about 3 seconds (though ospreys, bosses, and Tenno are immune to this). The target will have electricity running through their body over the duration, which disappears after 6 seconds.
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