About: Swashbuckling Combo   Sponge Permalink

An Entity of Type : dbkwik:resource/vXGUv1GMsVkSlyA0zpvoTg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Like Marth's Dancing Blade, this move will execute another attack that leads into a combo each time the button is pressed. Unlike Dancing Blade, the cutlass will not glow a certain color and will not change height of an attack's launch based on the tilt of the control stick; instead, the range of the attack change depending on how long the button is pressed each time it is pushed; quick taps result in short-ranged slashes close to Tetra, while holding the button will result in a broad, wide-ranged slash with greater reach away from Tetra; the cutlass does more damage at the base for short-ranged attacks and more at the tip on long-ranged ones, rewarding proper use and execution of the move with more damage.

AttributesValues
rdf:type
rdfs:label
  • Swashbuckling Combo
rdfs:comment
  • Like Marth's Dancing Blade, this move will execute another attack that leads into a combo each time the button is pressed. Unlike Dancing Blade, the cutlass will not glow a certain color and will not change height of an attack's launch based on the tilt of the control stick; instead, the range of the attack change depending on how long the button is pressed each time it is pushed; quick taps result in short-ranged slashes close to Tetra, while holding the button will result in a broad, wide-ranged slash with greater reach away from Tetra; the cutlass does more damage at the base for short-ranged attacks and more at the tip on long-ranged ones, rewarding proper use and execution of the move with more damage.
dcterms:subject
Game
Name
  • Swashbuckling Combo
Type
  • Attack
dbkwik:super-smash...iPageUsesTemplate
dbkwik:supersmashb...iPageUsesTemplate
Input
  • Side Special
User
Effect
  • Damage
abstract
  • Like Marth's Dancing Blade, this move will execute another attack that leads into a combo each time the button is pressed. Unlike Dancing Blade, the cutlass will not glow a certain color and will not change height of an attack's launch based on the tilt of the control stick; instead, the range of the attack change depending on how long the button is pressed each time it is pushed; quick taps result in short-ranged slashes close to Tetra, while holding the button will result in a broad, wide-ranged slash with greater reach away from Tetra; the cutlass does more damage at the base for short-ranged attacks and more at the tip on long-ranged ones, rewarding proper use and execution of the move with more damage.
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