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An Entity of Type : dbkwik:resource/RKKUyaMc0HTBM7MUoKgMcw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A term referring to an utter failure to achieve a goal or conquer an encounter, most often used while raiding. Taking a Wipe refers to the remaining alive players allowing themselves to be slain so that the encounter will reset and all players can revive (or be resurrected) and make another attempt. Example usage: "Okay, let's take the wipe and start the fight over. Healers, you can stop sweating bullets to keep / get everybody back up."

AttributesValues
rdf:type
rdfs:label
  • Wipe
  • Wipe
  • Wipe
  • Wipe
rdfs:comment
  • Tapahtuma Instancessa tai Raidissa, kun jokainen (tai lähes jokainen) ryhmän jäsen kuolee, sillain että bossin kaato tai Mobien kaato epäonnistuu.
  • A term referring to an utter failure to achieve a goal or conquer an encounter, most often used while raiding. Taking a Wipe refers to the remaining alive players allowing themselves to be slain so that the encounter will reset and all players can revive (or be resurrected) and make another attempt. Example usage: "Okay, let's take the wipe and start the fight over. Healers, you can stop sweating bullets to keep / get everybody back up."
  • Wiping is a descriptive term for forced memory removal. The subject can be removed of all thought, and made into a sort of listless shell. David suffered from this practice during TRPG1.
  • #wipe is an extended command used to wipe off your face (or face-equivalent) should you be blinded by a cream pie. Attempting to use this command when there is nothing to wipe off will result in the message, "Your face is already clean." Though not related in the in-game sense, you can also wipe engraving in the dust by engraving over it with a towel. This page is a . You could probably [ expand this page] should you wish to do so.
  • A wipe is the technological erasure of memory. The Dollhouse performs wipes on each Active after each engagement, thereby also deleting the imprint of that assignment. The wipes are responsible for the childlike state in which the Actives spend their days at the Dollhouse in between their engagements, with no memory of their past. Paul Ballard and Claire Saunders have compared wipes to death, and Topher Brink has compared Dolls to newborns. In "Gray Hour" Topher describes getting wiped as a traumatic experience, like being born, and says that inside the Dollhouse they try to minimize the trauma with throw pillows and perfectly crispy lettuce.
  • I giocatori iniziano solitamente a parlare di wipe verso la fine del gioco, quando l'esperienza PvE si fa più marcata. Infatti, in raid quali Zul'Gurub e Kharazan, non è infrequente all'inizio perdere tutto il parti per un incorretto approccio verso gli abitanti della zona.
  • Wipe is short for wipeout, meaning a situation where the entire party is killed. Sometimes, but rarely, referred to in-game as a TPW (Total Party Wipe) or TPK (Total Party Kill). Wipes can occur for many reasons — a bad pull, a group member failing to do their job, unexpected adds (e.g., from a patrol or a runner), etc. Fortunately some classes have wipe recovery abilities which can significantly reduce the tedium associated with wiping. One of the most famous wipes were the Leeroy Jenkins wipe. (see video) See the wipe recovery article for details.
  • To be wiped out is to have no surviving members of the party. This usually refers to a mission or other areas with no resurrection shrine, such as the Fissure of Woe or Ruins of the Tomb of the Primeval Kings, where death will cause the party to be ejected back to the staging outpost. Players may also use the term to refer to the death of all members in a normal explorable area. A wipe also occurs if all players are dead and none of the heroes or henchmen has a usable resurrection skill. Many factors can lead to a party's destruction, such as:
  • A Wipe is a situation where the entire party or raid is killed. Sometimes referred to in other games as a "TPK" (Total Party Kill) or "TPW" (Total Party Wipe). Wipes can occur for many reasons — a bad pull, a group member failing to do their job, unexpected adds (e.g., from a patrol or a runner), etc. The term is rarely, if ever, used in PvP. One of the most famous wipes was the Leeroy Jenkins wipe. (see video) See the wipe recovery article for details.
sameAs
dcterms:subject
foaf:homepage
#views
  • N/A
songtitle
  • "wipe"
original upload date
  • Aug.18.2013
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dbkwik:el.wow/prop...iPageUsesTemplate
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Singer
  • Hatsune Miku Append Dark
Producer
dbkwik:fi.wow/prop...iPageUsesTemplate
dbkwik:vocaloidlyr...iPageUsesTemplate
Link
  • N/A
Description
  • "In the rain" album's 12th track.
Color
  • #F2EFDE; color:#255144
abstract
  • Tapahtuma Instancessa tai Raidissa, kun jokainen (tai lähes jokainen) ryhmän jäsen kuolee, sillain että bossin kaato tai Mobien kaato epäonnistuu.
  • Wipe is short for wipeout, meaning a situation where the entire party is killed. Sometimes, but rarely, referred to in-game as a TPW (Total Party Wipe) or TPK (Total Party Kill). Wipes can occur for many reasons — a bad pull, a group member failing to do their job, unexpected adds (e.g., from a patrol or a runner), etc. Wiping is actually a central element of the endgame PvE content. As described in Raiding for Newbies, the boss mobs in the raid instances are very hard, and only very rarely one of them will fall on the very first pull. Normally, bosses have to be "learned" by the raid, which involves many wipes. Some bosses remain difficult even after they have been killed a few times, other bosses quickly gain "farm" status, which means they can be killed by that raid with little effort. When a group wipes in an instance and they want to continue adventuring in the instance, the group has to walk back as ghosts to the beginning of the instance and resurrect, then traverse the instance to where they wiped. However, this is very time-consuming, and (especially in endgame instances) some mobs may have a short respawn time, thus the group may be forced to re-fight the way back to where they were before. Fortunately some classes have wipe recovery abilities which can significantly reduce the tedium associated with wiping. One of the most famous wipes were the Leeroy Jenkins wipe. (see video) See the wipe recovery article for details.
  • A Wipe is a situation where the entire party or raid is killed. Sometimes referred to in other games as a "TPK" (Total Party Kill) or "TPW" (Total Party Wipe). Wipes can occur for many reasons — a bad pull, a group member failing to do their job, unexpected adds (e.g., from a patrol or a runner), etc. The term is rarely, if ever, used in PvP. Wiping is actually a central element of the endgame PvE content. As described in Raiding for newbies, the boss mobs in the raid instances are very hard, and only very rarely will one of them be defeated on the very first pull. Normally, bosses have to be "learned" by the raid, which involves many wipes. Some bosses remain difficult even after they have been killed a few times, other bosses quickly gain "farm" status, which means they can be killed by that raid with little effort. When a group wipes in an instance and they want to continue adventuring in the instance, the group has to walk back as ghosts to the beginning of the instance and resurrect, then traverse the instance to where they wiped. However, this is very time-consuming, and (especially in endgame instances) some mobs may have a short respawn time, thus the group may be forced to re-fight the way back to where they were before. Occasionally when something like this happens, groups will fall apart, especially in pickup group raids. Fortunately some classes have wipe recovery abilities which can significantly reduce the tedium associated with wiping, such as a shaman's Reincarnation ability, although more experienced groups will often prefer to use these during combat to increase their chances of success rather than mitigating the consequences of failure. One of the most famous wipes was the Leeroy Jenkins wipe. (see video) See the wipe recovery article for details.
  • A term referring to an utter failure to achieve a goal or conquer an encounter, most often used while raiding. Taking a Wipe refers to the remaining alive players allowing themselves to be slain so that the encounter will reset and all players can revive (or be resurrected) and make another attempt. Example usage: "Okay, let's take the wipe and start the fight over. Healers, you can stop sweating bullets to keep / get everybody back up."
  • Wiping is a descriptive term for forced memory removal. The subject can be removed of all thought, and made into a sort of listless shell. David suffered from this practice during TRPG1.
  • #wipe is an extended command used to wipe off your face (or face-equivalent) should you be blinded by a cream pie. Attempting to use this command when there is nothing to wipe off will result in the message, "Your face is already clean." Though not related in the in-game sense, you can also wipe engraving in the dust by engraving over it with a towel. This page is a . You could probably [ expand this page] should you wish to do so.
  • To be wiped out is to have no surviving members of the party. This usually refers to a mission or other areas with no resurrection shrine, such as the Fissure of Woe or Ruins of the Tomb of the Primeval Kings, where death will cause the party to be ejected back to the staging outpost. Players may also use the term to refer to the death of all members in a normal explorable area. A wipe also occurs if all players are dead and none of the heroes or henchmen has a usable resurrection skill. Many factors can lead to a party's destruction, such as: * Key members of the party either leave or become disconnected. * The party becomes outnumbered. * The party is not properly prepared. * The party's level of skill is not high enough for the area. * The party members voluntarily die (now much less common than the /resign command). In many cases where the Death Penalty is too great in a PvE situation, the team may choose to use the /resign command to start fresh at the nearest outpost. If a party is wiped while in Hard Mode, and every member of the party has 60% Death Penalty, the entire party will be returned to the last visited outpost.
  • A wipe is the technological erasure of memory. The Dollhouse performs wipes on each Active after each engagement, thereby also deleting the imprint of that assignment. The wipes are responsible for the childlike state in which the Actives spend their days at the Dollhouse in between their engagements, with no memory of their past. Paul Ballard and Claire Saunders have compared wipes to death, and Topher Brink has compared Dolls to newborns. In "Gray Hour" Topher describes getting wiped as a traumatic experience, like being born, and says that inside the Dollhouse they try to minimize the trauma with throw pillows and perfectly crispy lettuce. Topher Brink is the programmer responsible for wipes and imprints at the Los Angeles Dollhouse, sometimes assisted by Ivy. Technicians in lab coats sometimes appear. The rogue Active Alpha is also capable of performing wipes and imprint programming, as his composite event left him with a vast array of knowledge and skill sets. Wipes, along with imprints, are commonly referred to as "treatments". When it's time to pull an Active out of an engagement, their handler will approach them and ask them "Would you like a treatment?". The Actives usually go for the treatment as they are programmed to do, not realizing what is going to happen (many Actives talk about doing things after their treatment, which would be impossible since they would be a Doll again). Dolls about to be imprinted are told "It's time for your treatment" and often say "I enjoy my treatments". The wipe is shown as a "rewind of scenes from the episode". In "True Believer", Adelle DeWitt orders Topher to "scrub" Victor because he develops sexual feelings for Sierra. In "Man on the Street", when Sierra is revealed to have been raped four times by Joe Hearn, Topher does his best to scrub the memories, to no avail ("Echoes"). Scrubs prove to be ineffective against the glitches experienced by Victor, Sierra, Echo and November. When Echo exceeds the capability of a Doll in their tabula rasa state and saves the Dollhouse in "A Spy in the House of Love", DeWitt instructs Topher to not scrub her, so they can see her full potential.
  • I giocatori iniziano solitamente a parlare di wipe verso la fine del gioco, quando l'esperienza PvE si fa più marcata. Infatti, in raid quali Zul'Gurub e Kharazan, non è infrequente all'inizio perdere tutto il parti per un incorretto approccio verso gli abitanti della zona. In caso di wipe possono essere determinanti le tecniche di wipe saving, ovvero l'utilizzare una particolare classe di personaggio come ancora di salvezza del gruppo. Infatti, un wipe in una istanza raid costringe i giocatori a risorgere nel cimitero fuori dall'istanza, e raggiungere il luogo del wipe a piedi. Questa operazione può essere estremamente fastidiosa e lunga in termini di tempo di gioco, rallentando parecchio lo scorrere del dungeon. Classi come lo sciamano e il warlock possono rientrare in gioco mediante abilità proprie della classe, mentre il cacciatore può essere utilizzato come wipe recovery dotandolo dei Goblin Jumber Cables e sperando che nessuno resista alla sua finta morte.
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