About: Stopping Power   Sponge Permalink

An Entity of Type : dbkwik:resource/rTxOk0CJ8z_1oSz89w3vOw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Tendon Blast has a 50% chance to immobilize the target for 2 seconds.

AttributesValues
rdf:type
rdfs:label
  • Stopping Power
  • Stopping power
rdfs:comment
  • Tendon Blast has a 50% chance to immobilize the target for 2 seconds.
  • Stopping Power is the name of a cheat that can be unlocked when the player achieves the Campaign Award for gaining 100% completion in the single-player Campaign mode. When this cheat is enabled, it will only take a single blast from any weapon to kill an enemy, no matter what type the enemy is. It is much easier to gain the enemy and weapon achievements like this.
  • This will increase the damage you do with slug weapons by 56%.
  • Stopping Power is a Tier Two perk in Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops (Nintendo DS) and Call of Duty: Modern Warfare Remastered. It also appears as a perk in Chaos Mode of Call of Duty: Ghosts. Stopping Power increases the damage dealt by bullets fired from primary or secondary weapons by 40%.
  • Location Game Stopping Power is an achievement in Deus Ex: The Fall. It is earned by fully upgrading the damage capacity of any shotgun in the game.
  • A shotgun attack that deals a large amount of damage in a cone in front of you. Exploits hindered state. Consumes all shotgun resources. * Active * Cast time : Instant * Recast time : 4.0 * AP Cost : 27 * Cone: Affects up to 6 enemies in a 7 meter long 60 degree cone in front of you. * Consumes all Shotgun Resources. * A cone attack that deals 57 - 112 physical damage, based on the number of resources consumed. This attack will penetrate any targets that are Hindered.
  • Stopping Power boosts the caster's magical attack by 10% for either the following five attacks or 30s.
  • Stopping power is the ability of a firearm or other weapon to cause a penetrating ballistic injury to a target (human or animal) enough to incapacitate the target where it stands. This contrasts with lethality in that it pertains only to a weapon's ability to incapacitate quickly, regardless of whether death ultimately ensues. Some theories of stopping power involve concepts such as "energy transfer" and "hydrostatic shock", although there is disagreement regarding the importance of these effects.
  • Stopping Power is the term used by game developer Epic Games to describe the "stopping" effect of bullets on enemies featured in Gears of War 2. Stopping Power is present in all of the weapons in the Gears of War 2, whether or not they fire bullets, explosives, etc.
sameAs
Level
  • 45(xsd:integer)
unlockedpro
  • 250(xsd:integer)
imagepro
  • 128(xsd:integer)
dcterms:subject
droppedBy
  • Grineer Scorch
transmutable
  • f
Unlocked
  • Start
stigma
  • yes
casttime
  • 0.0
Cooldown
  • None
  • 1m
Rarity
  • Uncommon
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Category
  • t2
Range
  • N/A
Console
  • bulletdamage
Energy
  • None
float
  • right
Name
  • Stopping Power
Type
  • Passive
  • buff
DESC
  • Increases the effect of Magical Attack Skill by 10% 5 times and increases attack against PCs for 30 sec.
ctime
  • Instant
Duration
  • 30.0
Icon
Class
  • Scoundrel
  • gunslinger
Description
  • Tendon Blast has a 50% chance to immobilize the target for 2 seconds.
Cost
  • MP 76
Target
  • self
abstract
  • Tendon Blast has a 50% chance to immobilize the target for 2 seconds.
  • Stopping Power is the name of a cheat that can be unlocked when the player achieves the Campaign Award for gaining 100% completion in the single-player Campaign mode. When this cheat is enabled, it will only take a single blast from any weapon to kill an enemy, no matter what type the enemy is. It is much easier to gain the enemy and weapon achievements like this.
  • This will increase the damage you do with slug weapons by 56%.
  • Stopping Power is a Tier Two perk in Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops (Nintendo DS) and Call of Duty: Modern Warfare Remastered. It also appears as a perk in Chaos Mode of Call of Duty: Ghosts. Stopping Power increases the damage dealt by bullets fired from primary or secondary weapons by 40%.
  • Stopping power is the ability of a firearm or other weapon to cause a penetrating ballistic injury to a target (human or animal) enough to incapacitate the target where it stands. This contrasts with lethality in that it pertains only to a weapon's ability to incapacitate quickly, regardless of whether death ultimately ensues. Some theories of stopping power involve concepts such as "energy transfer" and "hydrostatic shock", although there is disagreement regarding the importance of these effects. Stopping power is related to the physical properties of the bullet and the effect it has on its target, but the issue is complicated and not easily studied. Critics contend that the importance of "one-shot stop" statistics is overstated, pointing out that most gun encounters do not involve a "shoot once and see how the target reacts" situation. Stopping is usually caused not by the force of the bullet (especially in the case of handgun and rifle bullets), but by the damaging effects of the bullet, which are typically a loss of blood, and with it, blood pressure. More immediate effects can result when a bullet damages parts of the central nervous system, such as the spine or brain. In response to addressing stopping power issues, the Mozambique Drill was developed to maximize the likelihood of a target's quick incapacitation. A manstopper is any combination of firearm and ammunition that can reliably incapacitate, or "stop", a human target immediately. For example, the .45 ACP pistol round and the .357 Magnum revolver round both have firm reputations as "manstoppers." Historically, one type of ammunition has had the specific tradename "Manstopper." Officially known as the Mk III cartridge, these were made to suit the British Webley .455 service revolver in the early 20th century. The ammunition used a cylindrical bullet with hemispherical depressions at both ends. The front acted as a hollow point deforming on impact while the base opened to seal the round in the barrel. It was introduced in 1898 for use against "savages",[citation needed] but fell quickly from favour due to concerns of breaching the Hague Convention's international laws on military ammunition, and was replaced in 1900 by re-issued Mk II pointed-bullet ammunition. Some sporting arms are also referred to as "stoppers" or "stopping rifles." These powerful arms are often used by game hunters (or their guides) for stopping a suddenly charging creature, like a buffalo or an elephant.
  • Location Game Stopping Power is an achievement in Deus Ex: The Fall. It is earned by fully upgrading the damage capacity of any shotgun in the game.
  • Stopping Power is the term used by game developer Epic Games to describe the "stopping" effect of bullets on enemies featured in Gears of War 2. Stopping Power is present in all of the weapons in the Gears of War 2, whether or not they fire bullets, explosives, etc. The idea of Stopping Power was inspired by a popular tactic in Gears of War, which consisted of rushing up to an enemy with a Gnasher Shotgun, doing a combat roll, and then firing into the enemy at point-blank range. Multiplayer games usually degenerated into matches of such tactics, as players abandoned the use of cover and ranged weapons in favor of shotguns. Stopping Power was developed by Epic Games to prevent the use of this tactic in Gears of War 2, as now players attempting to use this tactic will be slowed down and killed before coming into shotgun range.
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