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| - The spike trap is a settlement object in the Fallout 4 add-on Wasteland Workshop.
- The Spike Traps cannot move, so as long as you stay off them, or time the intervals that they come up in, you should be fine, or they can be blocked by the Shield.
- The Spike Trap is a trap from the Saw franchise, appearing in Saw IV.
- Spike Trap is a Devices skill of the Demon Hunter. It can be considered an offensive variant of Caltrops.
- A Spike trap can be built in the trap hotspot of the Dungeon in a player-owned house. It requires 72 Construction to make. When built, it earns the player 223 experience. When activated, the player takes a bit of damage and jumps back. This could be fatal if many strong guardians are present.
- The Spike Trap is a trap available for Dungeon Keeper 2 that pushes out sharp spikes which stab any enemy creatures that walk over it. Like many other traps, it is imvisible to the enemy until activated, and similarly to Gas Traps, it's best to put them in a straight line, such as down narrow corridors, to ensure maximum damage. File:Anim918.gif This article is a . You can help My English Wiki by expanding it.
- Full: When Spike Trap is triggered, every second (for 2 seconds total), all nearby foes are struck for 10...34 piercing damage, become Crippled for 3...21 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted. Concise: (90 seconds.) Affects nearby foes. Every second (for 2 seconds), this trap deals 10...34 piercing damage, causes knock-down, and inflicts Crippled condition (3...21 seconds). Easily interrupted. __TOC__
- The Spike Trap is a large, aggressive flora species. The Spike Trap may not be implemented before version 1.0 of Subnautica.
- Spike traps are inexplicable hazards littered throughout Mobius, but most often seen in the Green Hill Zone and Emerald Hill Zone. It is unknown if they are naturally occurring traps or were designed by Doctor Robotnik, but they have yet to claim anyone's life in the pages of Sonic the Comic. As the name suggests, they are traps in the form of spike pits placed near cliffs where heroes are likely to accidentally fall in.
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