Creates or removes an alpha gradient over the text in the FontString fading from 100% opaque to 100% transparent. success = FontString:SetAlphaGradient(start,length) Arguments start Distance from the left in pixels that the gradient will start length Length in pixels of the gradient. If the length is 0, the text is returned to normal. Returns success 1 if the gradient change was made nil if no action was taken Example To see it's effects try this: GameTooltipTextLeft1:SetAlphaGradient(0,40) GameTooltipTextLeft1:SetAlphaGradient(0,0)
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