About: Teak staircase   Sponge Permalink

An Entity of Type : dbkwik:resource/YyMMc2RNOGLoF4tlLVihGA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The direction that non-spiral staircases face when built can be chosen from any angle that the room is built, as all rooms, after selection and prior to building, can be rotated with all of the room's hotspots visible. By default, the stairs will slope down away from the direction it is built, and must be rotated clockwise or anticlockwise twice in order to face the player. Other complications associated with staircases involve adding rooms, or changing the staircase.

AttributesValues
rdf:type
rdfs:label
  • Teak staircase
rdfs:comment
  • The direction that non-spiral staircases face when built can be chosen from any angle that the room is built, as all rooms, after selection and prior to building, can be rotated with all of the room's hotspots visible. By default, the stairs will slope down away from the direction it is built, and must be rotated clockwise or anticlockwise twice in order to face the player. Other complications associated with staircases involve adding rooms, or changing the staircase.
Level
  • 48(xsd:integer)
dcterms:subject
flatpack
  • No
Examine
  • I can climb these stairs.
hotspot
  • Stairs/Rugs
  • stairs/Rugs
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Name
  • Teak staircase
Update
  • PLAYER-OWNED HOUSES!
Icon
Room
Release
  • 2006-05-31(xsd:date)
Experience
  • 980(xsd:integer)
Materials
  • 10(xsd:integer)
abstract
  • The direction that non-spiral staircases face when built can be chosen from any angle that the room is built, as all rooms, after selection and prior to building, can be rotated with all of the room's hotspots visible. By default, the stairs will slope down away from the direction it is built, and must be rotated clockwise or anticlockwise twice in order to face the player. Other complications associated with staircases involve adding rooms, or changing the staircase. A staircase added to a Skill Hall on the regular level will prompt you to build it "Up" or "Down". When building an "Up" staircase, then attempting to climb the staircase, the construction interface will ask if you want to add a room at the top of the staircase. The rooms available at the top are either a Quest Hall or a Skill Hall. If you build a "Down" staircase, you have an additional option of building a dungeonstairs room downstairs.
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