The Microwave Emitter was an experimental weapon developed by Wayne Enterprises in Batman Begins. The weapon was designed to be used to vaporize large amounts of water using focused microwaves. It was stolen and used as part of Ra's al Ghul and the League of Shadows plan to vaporize the water supply of Gotham City that had been contaminated with Scarecrow's fear toxin to induce the population into a state of panic to destroy the entire city. It was transported around the city in a SWAT vehicle and then moved to the Gotham Monorail train until the plan was foiled by Batman.
Attributes | Values |
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rdf:type
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rdfs:label
| - Microwave Emitter
- Microwave emitter
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rdfs:comment
| - The Microwave Emitter was an experimental weapon developed by Wayne Enterprises in Batman Begins. The weapon was designed to be used to vaporize large amounts of water using focused microwaves. It was stolen and used as part of Ra's al Ghul and the League of Shadows plan to vaporize the water supply of Gotham City that had been contaminated with Scarecrow's fear toxin to induce the population into a state of panic to destroy the entire city. It was transported around the city in a SWAT vehicle and then moved to the Gotham Monorail train until the plan was foiled by Batman.
- The microwave emitter is a unique energy weapon added to Fallout 3 in the Point Lookout add-on as the final reward of the add-on's main quest-line.
- The Microwave Emitter was an experimental weapon designed by Wayne Enterprises to vaporize large bodies of water via focused microwaves, however the device was stolen by Talia al Ghul and the League of Shadows who planned on using the weapon to vaporize Gotham city's water supply, which had already been infected with Scarecrow's fear gas : effectively creating a massive airborne assault sufficient to cause the entirety of Gotham city to be exposed to the Fear Gas.
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dcterms:subject
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Object name
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Quests
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perk
| - Bloody Mess
- Ghoul Ecology
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dbkwik:fallout/pro...iPageUsesTemplate
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Appearances
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Games
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Game
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Name
| - Mesmetron
- Microwave emitter
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Type
| - unique gun
- Prototype Weapon
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AP
| - 30(xsd:integer)
- 65(xsd:integer)
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Value
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crit % mult
| - 1(xsd:integer)
- 2(xsd:integer)
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other effect
| - Ignores DR
- Chance to mesmerize,
- frenzy, or head explode
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Repair
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crit dmg
| - 0(xsd:integer)
- 100(xsd:integer)
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attack shots/sec
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perk1 mult
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dbkwik:batman/prop...iPageUsesTemplate
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Weight
| - 2(xsd:integer)
- 8(xsd:integer)
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Icon
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Skill
| - Energy Weapons
- energy weapons
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Ammo
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Official
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Projectiles
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DLC
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User
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HP
| - 100(xsd:integer)
- 900(xsd:integer)
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Damage
| - 1(xsd:integer)
- 60(xsd:integer)
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Designer
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min spread
| - 0(xsd:integer)
- 0(xsd:double)
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ammo use
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clip rounds
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perk2 add
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reload time
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crit effect
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vats attacks
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abstract
| - The Microwave Emitter was an experimental weapon developed by Wayne Enterprises in Batman Begins. The weapon was designed to be used to vaporize large amounts of water using focused microwaves. It was stolen and used as part of Ra's al Ghul and the League of Shadows plan to vaporize the water supply of Gotham City that had been contaminated with Scarecrow's fear toxin to induce the population into a state of panic to destroy the entire city. It was transported around the city in a SWAT vehicle and then moved to the Gotham Monorail train until the plan was foiled by Batman.
- The microwave emitter is a unique energy weapon added to Fallout 3 in the Point Lookout add-on as the final reward of the add-on's main quest-line.
- The Microwave Emitter was an experimental weapon designed by Wayne Enterprises to vaporize large bodies of water via focused microwaves, however the device was stolen by Talia al Ghul and the League of Shadows who planned on using the weapon to vaporize Gotham city's water supply, which had already been infected with Scarecrow's fear gas : effectively creating a massive airborne assault sufficient to cause the entirety of Gotham city to be exposed to the Fear Gas.
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is Reward
of | |