About: What Makes a Monster (Part 1 of 3)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • What Makes a Monster (Part 1 of 3)
Char
  • Bloo
  • Dexter
taro
  • 909(xsd:integer)
crate
  • 13(xsd:integer)
inst
  • Defeat eight Asphalt Thief monsters.
  • Go to City Station.
  • Talk to Dexbot Q-12.
misn
  • What Makes a Monster
  • What Makes A Monster
OBJ
  • Defeat eight Asphalt Thief monsters.
LV
  • 13(xsd:integer)
dbkwik:fusionfall/...iPageUsesTemplate
Name
  • What Makes a Monster
Text
  • I'm so totally on my way to City Station! You go on ahead, though. Look for Dexbot Q-12. I'm right behind you.
  • Good thing you were nearby. Please report to Dexbot Q-12 right away.
  • Go to City Station. So, like, monsters are doing bad stuff at City Station. I told Dexter we’d check it out. Just let me get some fried dough, first. I’ll meet you there.
  • I want to go get some fried dough but Dexter just called and said there's a problem with the water supply or something? Can you help? Maybe check your email.
  • Hey, Dexter was real pleased with how we handled Asphalt Thief monsters. I told him that I couldn't take all the credit, though.
Type
  • World
DESC
  • I defeated Asphalt Thief monsters to protect the city's water supply.
step
  • Three
  • Two
  • One
FM
  • 1710(xsd:integer)
Area
D
  • Normal
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