About: Deeka Thug (3.5e NPC)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Deeka thugs prowl the streets at night looking for honest folks to beat up and mug. They prefer to get the drop on enemies with their saps, moving from one target to another, coordinating, and working in small gangs to increase success. Back to Main Page → 3.5e Homebrew → NPCs → CR 3 Back to Main Page → 3.5e Homebrew → NPCs → ECL 3

AttributesValues
rdfs:label
  • Deeka Thug (3.5e NPC)
rdfs:comment
  • Deeka thugs prowl the streets at night looking for honest folks to beat up and mug. They prefer to get the drop on enemies with their saps, moving from one target to another, coordinating, and working in small gangs to increase success. Back to Main Page → 3.5e Homebrew → NPCs → CR 3 Back to Main Page → 3.5e Homebrew → NPCs → ECL 3
Summary
  • Deeka muggers out for quick cash.
dcterms:subject
author name
  • Ganteka Future
Will
  • +0
Fort
  • +1
clvl
  • rogue 3
  • rogue 4
DEX
  • 17(xsd:integer)
feats
  • Armor Proficiency (Light), Simple Weapon Proficiency, Martial Weapon Proficiency with the hand crossbow, rapier, sap, shortbow, and short sword only, Improved Initiative, Weapon Finesse
Listen
  • +0
Melee
  • rapier +7/
  • sap +5/
init
  • +7
str
  • 14(xsd:integer)
touch
  • 13(xsd:integer)
CHA
  • 8(xsd:integer)
BAB
  • +2
sq
  • Bright-light Vision, Immunity to Magical Blinding, Dark Weakness, Trapfinding, Evasion, Trap Sense +1
spd
  • 30(xsd:integer)
Wis
  • 8(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
date created
  • 2009-04-22(xsd:date)
Skills
  • +8 Climb , +9 Escape Artist , +13 Hide , +4 Jump , +4 Knowledge , +5 Listen , +9 Move Silently , +1 Perform , +3 Ride , +9 Sleight of Hand , +5 Spot , +9 Tumble
AL
Status
  • Work in Progress
Name
  • Deeka Thug
Type
poss
  • 20(xsd:integer)
spot
  • +0
acmods
  • +3 armor ,+1 shield , +3 Dexterity
con
  • 11(xsd:integer)
flat
  • 14(xsd:integer)
cr
  • 3(xsd:integer)
san
  • Bright-light Vision
  • Dark Weakness
  • Immunity to Magical Blinding
  • Spell-like Abilities
HD
  • 3(xsd:integer)
AC
  • 17(xsd:integer)
Lang
  • Common, Deeka, Elven
int
  • 14(xsd:integer)
sad
  • −1 to all attack rolls, savings throws and skill checks at night or in areas of magical darkness, or when kept away from the sun for 24 hours.
  • Deeka are able to see in conditions of bright or blinding light without any difficulty.
  • light: 3 times per day —daylight: once per day . Caster level 3. The save DC is Charisma-based.
  • Deeka eyes are very resistant, and magical blindness has no effect on them.
grp
  • +2
HP
  • 13(xsd:integer)
Race
SA
  • 172800.0
Ranged
  • hand crossbow +7/ 30 ft. range
ref
  • +6
Size
abstract
  • Deeka thugs prowl the streets at night looking for honest folks to beat up and mug. They prefer to get the drop on enemies with their saps, moving from one target to another, coordinating, and working in small gangs to increase success. Back to Main Page → 3.5e Homebrew → NPCs → CR 3 Back to Main Page → 3.5e Homebrew → NPCs → ECL 3
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