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An Entity of Type : dbkwik:resource/f2avpg7yIrqWyMs420PAhw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

"~~what game?~~" we will never know Test a Bounty Hunter on any level. Throw a bomb, and walk away slowly. Once you explode...You'll come back headless. It wears off if you fall in a pit.

AttributesValues
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  • Headless
  • Headless
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  • "~~what game?~~" we will never know Test a Bounty Hunter on any level. Throw a bomb, and walk away slowly. Once you explode...You'll come back headless. It wears off if you fall in a pit.
  • The mutant is headless, having its face situated on its chest. Its facial features are unchanged by this attribute, but this extremely unnatural appearance increases the mutant's fear points by one. The mutant may only wear Chaos Armour. All other armour must be discarded or remade. All head hits should be treated as body hits. You may wish to apply penalties to some skills, due to the improbable location of the mutant's facial features.
  • head +‎ -less
  • The Headless were a group of Exiles found in the dark corner of Mars Industrial Storage, named because of their lack of heads. it was believed that they were script routines in an early test version of the Matrix simulation. They are led by one of their own named Barebones.
  • The Headless were a group of Exiles found in the dark corner of Mars Industrial Storage, named because of their lack of heads. it was believed that they were script routines in an early test version of the Matrix simulation. They are led by one of their own named Barebones. This article is a . You can help My English Wiki by expanding it.
  • As their name implies, headless are creatures which are in appearance very close to humans, but they lack the head and neck. They are inherently magical creatures, said to have created through the experiments of an unnamed mage. Despite their lack of sensory organs, headless have no trouble sensing their surroundings and are apt fighters. They also seem to avoid using any kind of tools, appearing completely naked and attacking with nothing more than their bare hands.
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FirstAppearance
Game
  • Ultima V
  • Ultima IV
  • Ultima VII
  • Ultima VII Part Two
  • Ultima Underworld
  • Ultima Underworld II
  • Ultima VI
Text
  • Do not fall prey to pity for these wretched deformities, for the Headless have a relentless animosity for all upright beings with heads - they attack without thought, and give no quarter unless on the verge of their own extinction. Having no visible eyes or ears, it has long been a mystery how the Headless find and pursue their prey. It is a simple matter to avoid a pack of these beasts by exercising silence and keeping a prudent distance.
  • No one knows exactly how the senses work on these mutant abominations. Do they sense the world only through touch and feeling? Or do they "see" with some inner vision? Whatever the answer, these relatively strong creatures are fairly enduring and do mild damage to their foes. They tend to carry goods with them.
  • This ensorcelled creature appears to be a living, ambulatory, beheaded human being. It is unknown exactly how it compensates for its apparent lack of sensory organs, but it manages to do so quite well. Its favorite method of attack is strangulation.
  • The headless seem to be the result of a bizarre and cruel prank on the part of some powerful human or possibly nature itself. Headless appear as twisted human bodies, lacking any sort of head or neck. It is not known how they feed, or how they sense the world around them. However, they do have some means of locating an opponent, and once they know a human is near they will almost always fight to the death. They are a vicious abomination, to be pitied and avoided.
  • As the name implies, these are creatures without heads. Barring that difference, albeit significant, these bipedal beasts resemble humans. I have not yet captured one for study, but the ease with which they act without apparent senses defies logic.
  • The product of a wizard's failed experiments, these wretched creatures somehow manage to sense the location of their quarry and strike with unnatural accuracy. Do not fall prey to pity, for the headless would as soon strangle you with his bare hands as accept your mercy.
  • Another evil being best suited to terror and destruction, the Headless is indeed a creature of nightmares. Many a traveller has fled in abject horror at the sight of a headless torsos bearing down upon them.
Caption
  • Headless, from Ultima VII manual
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LastAppearance
Book
  • Compendium
  • The History of Britannia
  • The Book of Fellowship
  • The Book of Lore
  • Beyond the Serpent Pillars
  • A Safe Passage Through Britannia
  • Memoirs of Sir Cabirus
wikipage disambiguates
abstract
  • "~~what game?~~" we will never know Test a Bounty Hunter on any level. Throw a bomb, and walk away slowly. Once you explode...You'll come back headless. It wears off if you fall in a pit.
  • The mutant is headless, having its face situated on its chest. Its facial features are unchanged by this attribute, but this extremely unnatural appearance increases the mutant's fear points by one. The mutant may only wear Chaos Armour. All other armour must be discarded or remade. All head hits should be treated as body hits. You may wish to apply penalties to some skills, due to the improbable location of the mutant's facial features.
  • head +‎ -less
  • As their name implies, headless are creatures which are in appearance very close to humans, but they lack the head and neck. They are inherently magical creatures, said to have created through the experiments of an unnamed mage. Despite their lack of sensory organs, headless have no trouble sensing their surroundings and are apt fighters. They also seem to avoid using any kind of tools, appearing completely naked and attacking with nothing more than their bare hands. Headless often travels in groups, both on the surface and underground. On rare occasions, they have been seen fighting under the direction of gazers or phantoms. First appearing in Ultima IV, they were typically armed with a club. In both installments of Ultima Underworld, they were encountered singly, and were much stronger and more difficult to slay than when encountered in Ultima IV.
  • The Headless were a group of Exiles found in the dark corner of Mars Industrial Storage, named because of their lack of heads. it was believed that they were script routines in an early test version of the Matrix simulation. They are led by one of their own named Barebones.
  • The Headless were a group of Exiles found in the dark corner of Mars Industrial Storage, named because of their lack of heads. it was believed that they were script routines in an early test version of the Matrix simulation. They are led by one of their own named Barebones. This article is a . You can help My English Wiki by expanding it.
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