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Started off by having the paladin hold the Boss, 2 of the ninjas taking the Rangers off and holding them while we fight (double march for shadows, as they follow regular RNG abilities), with one ninja tanking as we killed the two donzels (assisted by the black mages). Once the Donzels were down, we did SC light > nuke (if it hit, flash effect posed some problems) and the black mages nuked. Aura went down a few seconds after invincible went up (at about 70%), in which everyone available would go in. so, BLM heavy, 4 tanks, some DD. Simplified by --Soulrunner 10:21, 5 September 2009 (CST)

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  • The Blood-bathed Crown/Strategies
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  • Started off by having the paladin hold the Boss, 2 of the ninjas taking the Rangers off and holding them while we fight (double march for shadows, as they follow regular RNG abilities), with one ninja tanking as we killed the two donzels (assisted by the black mages). Once the Donzels were down, we did SC light > nuke (if it hit, flash effect posed some problems) and the black mages nuked. Aura went down a few seconds after invincible went up (at about 70%), in which everyone available would go in. so, BLM heavy, 4 tanks, some DD. Simplified by --Soulrunner 10:21, 5 September 2009 (CST)
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  • Started off by having the paladin hold the Boss, 2 of the ninjas taking the Rangers off and holding them while we fight (double march for shadows, as they follow regular RNG abilities), with one ninja tanking as we killed the two donzels (assisted by the black mages). Once the Donzels were down, we did SC light > nuke (if it hit, flash effect posed some problems) and the black mages nuked. Aura went down a few seconds after invincible went up (at about 70%), in which everyone available would go in. once the Boss went down (title received at this point) we went to kill the rangers, easily winning with about 15 minutes to spare. You must kill all mobs to win. so, BLM heavy, 4 tanks, some DD. in order: WAR > WAR > Boss > RNG > RNG --Nattack 11:13, 29 September 2008 (UTC) If you kill the RNGs after the WARs are dead the boss spams veil of chaos which will potentially wipe you over time. Veil of chaos is a hate reset move that is a large radius AoE damage. After flashing it and curing I wasn't getting hate back and the boss was running wild meleeing mages. * For SMNs, Wind Blade seemed to be the most effective of the magical BPs when fighting the boss, doing between 700-1050 [Fireday, Water weather]. Asphe 21:44, 1 August 2009 (UTC) * SMN avatars appear to cause awkward hate with the RNG mobs. Advised not to call Avatar out until after initial aggro or claim aggro is established. Out of the 11 fights my LS has done, 3 had a SMN where having avatar out cause RNG mobs to go after the SMN immediately. Kerayu 17:07, 8 January 2010 This fight seems similar to the Last fight for "The Long March North" in that quest the NM will get stronger the more of his companions are taken out, assuming this is true it would be smarter to hold the 2 wars, and 2 rangers away and kill the NM quickly similar to the strategy for that fight. Simplified by --Soulrunner 10:21, 5 September 2009 (CST)
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