Time Taken: In general, 15 minutes, then one hour, then one day, then two days. May be customized to circumstances. Specializations: Weapon type or model — concussion missiles, gravity well projectors, ion cannons, laser cannon, proton torpedoes, tractor beams, turbolaser. Capital ship weapon repairis used to repair capitalscale ship weapons. The cost and difficulty to repair a weapon depends upon how badly it is damaged — see "Weapons" in "Using Repair Skills" above for exact difficulties and costs associated with fixing capital ship weapons.
| Attributes | Values |
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| rdfs:label
| - Capital Ship Weapon Repair
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| rdfs:comment
| - Time Taken: In general, 15 minutes, then one hour, then one day, then two days. May be customized to circumstances. Specializations: Weapon type or model — concussion missiles, gravity well projectors, ion cannons, laser cannon, proton torpedoes, tractor beams, turbolaser. Capital ship weapon repairis used to repair capitalscale ship weapons. The cost and difficulty to repair a weapon depends upon how badly it is damaged — see "Weapons" in "Using Repair Skills" above for exact difficulties and costs associated with fixing capital ship weapons.
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| dcterms:subject
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| abstract
| - Time Taken: In general, 15 minutes, then one hour, then one day, then two days. May be customized to circumstances. Specializations: Weapon type or model — concussion missiles, gravity well projectors, ion cannons, laser cannon, proton torpedoes, tractor beams, turbolaser. Capital ship weapon repairis used to repair capitalscale ship weapons. The cost and difficulty to repair a weapon depends upon how badly it is damaged — see "Weapons" in "Using Repair Skills" above for exact difficulties and costs associated with fixing capital ship weapons.
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