The primary end of a double flail is a defensive weapon, so a character proficient with the double flail gains a +1 bonus to AC while wielding it. The primary end is also a stout weapon, so the primary end counts as a two-handed weapon, for example, benefiting from feats and class features that affect two-handed weapons. The secondary end is an off-hand weapon, so either end can be used to make attacks. No class has proficiency with the double flail as a class trait, but any character can become proficient by taking a Weapon Proficiency feat.
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