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Cyber Troopers Virtual-On(電脳戦機バーチャロンDennō Senki Bācharon, roughly "Computer Fighting Machine Virtual-On") is a series of video games created by Sega AM-3 (Amusement Research and Development Department 3, later renamed Hitmaker). The original series was first published for arcades in February 1995. The game features fast, action-oriented gameplay requiring quick reflexes. It has seen four iterations to date and has been ported to several video game consoles. == External links ==;Official* Virtual-ON series Official website

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  • Virtual On
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  • Cyber Troopers Virtual-On(電脳戦機バーチャロンDennō Senki Bācharon, roughly "Computer Fighting Machine Virtual-On") is a series of video games created by Sega AM-3 (Amusement Research and Development Department 3, later renamed Hitmaker). The original series was first published for arcades in February 1995. The game features fast, action-oriented gameplay requiring quick reflexes. It has seen four iterations to date and has been ported to several video game consoles. == External links ==;Official* Virtual-ON series Official website
  • A fast-paced Mecha Game by Sega. Most of the Humongous Mecha designs are by Hajime Katoki, one of the more famous mecha designers for many Mobile Suit Gundam series'. Cyber Troopers Virtual On: Operation Moongate, known as VOOM or OMG for short, was first released in the arcades in a large double sit-down cabinet with a distinctive twin-stick control set. The story is that a series of malfunctions has caused a computer on the Moon armed with a planet-killing Wave Motion Gun to go rogue. In an attempt to raise the forces to fight this menace, the government sends a number of remote operational terminals into the past, in the hopes that someone in the past (such as you, the reader) would have the skills to pilot a mecha into the moonbase and stop the Rogue AI. It was given a Sega Saturn rele
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  • A fast-paced Mecha Game by Sega. Most of the Humongous Mecha designs are by Hajime Katoki, one of the more famous mecha designers for many Mobile Suit Gundam series'. Cyber Troopers Virtual On: Operation Moongate, known as VOOM or OMG for short, was first released in the arcades in a large double sit-down cabinet with a distinctive twin-stick control set. The story is that a series of malfunctions has caused a computer on the Moon armed with a planet-killing Wave Motion Gun to go rogue. In an attempt to raise the forces to fight this menace, the government sends a number of remote operational terminals into the past, in the hopes that someone in the past (such as you, the reader) would have the skills to pilot a mecha into the moonbase and stop the Rogue AI. It was given a Sega Saturn release, which stripped down the framerate but added a versus mode, a PC release which instead of framerate stripped down the graphics, and an Updated Rerelease for the Play Station 2 as part of the Sega Ages Collection. The Play Station 2 version is considered the best release yet, as it contains several new features not present in the original versions, as well as better graphics, crisper sound quality, new extra modes (including one where you can play as the final boss), and a new Bonus Boss in the form of the Original Fei-Yen, which is permanently in Hyper Mode without the health loss and can only be accessed if you beat the first 8 (9 if you fought Jaguarandi) mechs in under 9 minutes. It can still be found in many arcades, so they might still need our help. What are you waiting for? Get cracking! Your great-great(etc...) grandchildren are depending on you! Cyber Troopers Virtual On: Oratorio Tangram, the sequel, reveals that the whole mess on the moon was just a distraction from a splinter group within a powerful Mega-Corporation to allow them to break away from their parent company. Now the two are fighting over several mecha plants in the hope of finding the missing Tangram, a supercomputer that is said to have the power to alter reality. Strangely, VOOT is very rare in many places. For example, some reports that only two arcade machines were ever shipped to the United States. It had a much wider release for the Sega Dreamcast, and even without the twin sticks it is still a very fun game. It is the fastest of the series, and by far the most popular. Oratorio Tangram comes in four flavors: v.5.2, the first release, v.5.4, which updated the interface and fixed many bugs, v.5.45 for the Dreamcast, a port of 5.4 which adds several arenas from Operation Moongate, and finally v.5.66 for the arcade, which featured three new variant mechs, all the extra stages from the DC version, and switched the software to the NAOMI board used in many Sega games today which updated the sound and graphic quality. An Xbox Live Arcade version of Oratorio Tangram was released on April 29 for 1200 Microsoft Points/$15. It's based on the 5.66 revision and features online multiplayer, a color edit mode, and enhanced HD graphics, as well as a tutorial and custom button configuration. Cyber Troopers Virtual On: FORCE, codenamed VO4, was the 3rd installment. The action was slower than in Oratorio Tangram (This was justified in the story that a reaction on the planet Mars made the non-native-built mecha move slower), but featured four-player simultaneous play in 2-on-2 battles. The game is considered by many to be a step back from Oratan because of the slower gameplay, and was thus not well received. However, it does have more types of Virtuaroids to choose from than Oratan as well as having several variations of each type of Virtuaroid so that the player can pick the version that best suits their playstyle. It is also the only game in the series that allows two players to play cooperatively because of the 2-on-2 battle system. On December 21, 2010, the game was re-released on the Xbox360 much like Oratan, but this time as a region-free retail game. It includes a brand-new mission mode which is essentially MARZ' (read below) campaign stripped of a storyline. Cyber Troopers Virtual On: MARZ for the Play Station 2 is essentially a single-player version of FORCE. While including a story mode which fleshes out the nature of the VO universe, MARZ unfortunately stripped down the gameplay even further in several aspects (especially thanks to limitations on the Play Station 2) and is missing several Virtuaroids from FORCE, causing fans of the earlier three entries in the series to completely disown this game. Your Mileage May Vary, however. The series made a notable appearance in Super Robot Wars Alpha 3, with the Jack of All Stats Temjin (Strangely piloted by the Mission Control character from MARZ), Robot Girl Fei-Yen the Knight (piloted by the second Mission Control character from MARZ and the Fei-Yen series' supposed creator) and Ace Custom mecha Apharmd the Hatter (piloted by the Hot-Blooded Sergeant Hatter) are playable characters. They also appear in Super Robot Wars K for the Nintendo DS, which actually incorporates MARZ's story. This series includes examples of: * The Ace - The White Knight in MARZ. * Ace Custom - A good number of the boss characters in MARZ. * AI Is a Crapshoot - DYMON in MARZ. * Airborne Aircraft Carrier - One stage in Oratorio Tangram. Cutscenes show your mech being launched from one periodically in MARZ. * Air Jousting - Viper II's Limit Break. * All There in the Manual - While the series has never had much of the plot explained in the Western world, there is a significant amount of material released in Japan, such as the side-story novel One Man Rescue written by Watari himself, multiple audio dramas, a manga released at the time of OMG, and an entire library of story information in the Japanese version of MARZ which was taken out of the American release of the game. * Anatomy Arsenal - Each mech has at least one. * An Ice Person - All of Angelan's attacks are ice-based. * Asskicking Pose - Everyone has these. If attack is fatal, followed by Victory Pose. * Attack Drone - The Bal series. Deconstructed in a way; the series require a lot of manipulation and, because of this, are really hard for most people to use and demonstrates exactly how complicated Attack Drones can be (for a human. The computer, on the other hand...). * Bal-Bas-Bow's funnels/arms cannot be controlled by the player, making him really vulnerable to enemy attacks once they're deployed and shooting the wrong side of the arena. * Attack Its Weak Point - How to beat Operation Moongate's Final Boss. * Awesome but Impractical - Most Limit Breaks. * Beam-O-War - To prevent the enemies weapons from hitting you. * Beam Spam - Raiden series, one of Grys-Vok's variants in VOOT 5.56. * BFG - Temjin's beam rifle/sword in most games, Raiden has shoulder-mounted beam cannons that were originally the main guns of battleships, Grys-Vok can launch nukes, etc... * In Operation Moongate, Z-Gradt has one. It has a barrel diameter that is about the size of Raiden. * Big Damn Heroes - Sgt. Hatter specializes in this. * Blind Idiot Translation - MARZ's story mode, complete with ridiculously badly done voiceovers. * Blood Knight - Gil in MARZ. * Bonus Boss - Several, but the most omnipresent is Jaguarandi, a giant, mutated Raiden that is actually a fatal error in the MSBS system that punishes players who win by Time Over. There's also the original Fei-Yen (exclusive to the Play Station 2 version), A-Jim (a crystalline mecha), and its mate Guerlain. * Jaguarandi actually takes the 1P color scheme of the mech the player is using, and uses a variety of weapons that are also used by other Virtua-Roids, especially those of Raiden and Bal Bas Bow. * It is actually more appropriate to call Jaguarandi and A-Jim penalty bosses; the original Fei-Yen is a true Bonus Boss, though. * The Brute - The SHBVD Raidens in Marz. * Catgirl - Fei-Yen the Tiger in Oratorio Tangram. Although her ears are actually heart-shaped, she has tiger stripes and a tail. * Chainsaw Good - Vox Jane. * Chest Blaster - Most Virtua-Roids' center weapon. * Child Prodigy - Lilin Plajina, developer of LLN series was just little girl when she built Original Fei Yen. * The Computer Is a Cheating Bastard - It's been noted that while the Bal series mechs are generally very difficult to play with for players, the computer always seems to know how to abuse them just right. * Computer Voice - The loading screens in Operation Moongate. * Also the famous "Get Ready" cue before fights. * Cool Sword - The Hero Temjin. * Cosplay - Fei-yen, which has had several different outfits over the games and even more outside of them. Some people go a step further, such as this. The Nanoha one is particularly fitting since it can be called "Fei-Yen with Raging Heart." * And now an official Crossover with Vocaloid's Miku Hatsune. * Crouching Moron, Hidden Badass - Several of the Virtua-Roids with less balanced stats. * Cycle of Hurting - Operation Moongate Apharmd's tonfa's. Ouch. Some other Virtua-Roid LimitBreaks also come to mind. Some normal Close-Combat attacks can also do this, and not always from the mechs you expect it from. * Da Chief - MARZ Chief, who relays mission instructions to the player in MARZ. In Super Robot Wars, he's retconned into piloting Temjin himself (and when asked for his name, he simply that "Chief" is good enough). * Death in All Directions - Some fights. Jaguarandi does this upon you. * Death Ray - Z-Gradt's cannon. * Drop the Hammer - Dorkas, as well as his Expy Vox Joe have mace-arms. * Dual Boss - All over the place in MARZ. * Dual Mode Unit - Every Virtua-Roid is one, as they can switch (automatically) between long-range and close combat mode. * Duel to the Death - Every fight is one in Operation Moodgate. * Dynamic Entry - Apharmd series' Limit Break. Hatter calls his version "Dramatic the Hatter". * Energy Weapons * Expy - The Vox series in FORCE and MARZ, which start by copying all the Heavy VRs of the previous games except for Raiden. * Fei-Yen is often compared to Sailor Moon. Her heart motif is also identical to that of Amy Rose. * The Angelens are compared to Belldandy and Guarayakha are usually compared to Cardcaptor Sakura. * Created by Hajime Katoki, Temjin resembles Gundam a lot. It also does a Victory Pose that is the same as the iconic pose of RX-78-2. It runs like Sonic the Hedgehog! * In some way, the White Knight resembles a Hi-Nu Gundam in its look. * Who are we kidding? Temjin is R-1, Raiden is R-2, and Fei-Yen is R-3. Too bad virtuaroids can't combine. * Raiden resembles Doms, and has very likely inspired Tieria's Virtue and Seravee in Mobile Suit Gundam 00. * The Viper series are compared to the Variable Fighters in Macross, and their Limit Break is a direct homage to Kamille's wave rider charge in Zeta Gundam. * Kagekiyo is strikingly similar to the Musha Gundam concept. * Face Heel Turn - Sgt. Hatter, who runs off half-cocked when he gets sick of the Chief keeping secrets from him, only to turn up later to challenge the player, having not learned of the Conspiracy Redemption and still thinking that MARZ is in the wrong. If the player runs low on health during the second to last stage, Hatter reappears in a Big Damn Heroes moment, having pulled a Heel Face Turn. * Fanservice - The female virtuaroids "wear" skirts you can see up when they do pretty much anything. And in Marz, they decided to give Fei-yen a maid outfit, and decided to brightly color her panties. * FemBot - Fei-Yen and Angelan series, Guarayakha, the Rose Sisters. * Flash Step - Dash, essentially. Without the Fridge Logic of no attacks during the Flash Step in some cases. * Fragile Speedster - Viper II and descendants, Specineff, Fei-Yen * Game Breaking Bug - In the PC version of Operation Moon Gate, running head on into Belgdor can cause your mech to get stuck in Belgdor. This changes your screen to entirely light blue, and the round never ends because you can't hit Belgdor and Belgdor cannot hit you and the timer breaks. * Glass Cannon - Bal-Bas-Bow. Z-Gradt with his cannon deployed. Raiden in VOOT has a move that blows off all his armor, making it faster but naturally more fragile. Angelan is one, too. * Also the Belgdor, which, while possessed of reliable, long range homing missiles as a primary weapon, is quite sluggish, not exactly great in middle to close combat, and is one stiff breeze away from being blown off its feet and knocked down, leaving it vulnerable to even more damage. * Gratuitous English - The infamous "GET READY!" message. There's also the endings of Oratorio Tangram and Force, which give a little eulogy for your mech. * Those are actually the mangled lyrics to the songs "Everyone Everywhere" and "Just For A Moment", respectively. * The mangled lyrics at the end of Force (ending with the phrase 'What more can be said?') originally came from the King Crimson song "Model Man" * Sgt. Hatter loves using such phrases as "YES!" "COME ON!" and "CONGRATULATION!" * Super Robot Wars adds "ROLLING STAAARRT~!" to his repitoire as a Shout-Out to Daytona USA. * "LET'S BURNING JUSTICE!!!" * Guns Akimbo - Apharmd the Battler in Oratorio Tangram. Of course, since it has tonfas built into it's arms, it also counts as Dual-Wielding. * Hot-Blooded - Hatter. * The Grim Reaper (Specineff series) * Of course, that also gives us Sinister Scythe * Interface Screw - Happens twice in MARZ's story mode. * Jack of All Stats - The Temjin series. * Joke Character - The completely useless Vox variants Lee and Loo. Lee has nothing but a weak gun. Loo only has a set of missles that have been described as "About as damaging as throwing a toilet paper roll at somebody". * From Oratorio Tangram 5.66 we have the 10/80 Special. It's basically a modified Temjin that plays like the original Operation Moongate version. The pros? It has much better control, and is faster than the original. The cons? It cannot airdash, lacks special moves except the Gliding Ram, and has much weaker attacks. * Kikuko Inoue - Believe it or not, Tangram is actually female, and as the famed Yamato Nadeshiko portrayer as her voice. * Killer Robot - Jaguarandi. Z-Gradt. * Lag Cancel - Players can cancel jumps and attacks. If timed rightly, this can go from saving a token to feed the arcade machine, to completely running riot over enemy Virtuaroids. * Laser Blade - Some mechs have two. * Lightning Bruiser - The Temjin a8 in MARZ. * Argurably, the Viper series can be considered as this, too. * Limit Break - Every mech has one. * Macross Missile Massacre - Grys-Vok and assorted descendants. * Mad Scientist - Dr. Yzerman created Kagekiyo by trapping human souls in a VR. * He is also responsible for the creation of the Viper series, infamous for their SLC (She's Lost Control) charge. And Specineff series which has device feed on the pilot's negative emotions. * Magical Girl - The Fei-Yen and Angelan series, as well as Guarayakha are rather blatantly patterned after them, right down to the cutesy, magic-style attacks. * Meido - The later Fei-Yen models, in Force. Complete with plateau-weapon and proper clothing. * Mecha Expansion Pack - Grys-Vok, Stein-Vok, and the Vox series are all basically one mech (Pretty much the Vox Lee mentioned above) with various weapon combinations mounted on its back and sides. * Mega Corp - The DN Group and its descendants DNA and RNA. * Mighty Glacier - Dorkas and its descendants, Dordray and Vox. Also the Raiden with its armor. * Nice Hat - Hatter, obviously. He even uses it as a Precision-Guided Boomerang. * Nice Job Breaking It, Hero - Lilin Plajina try to get rid of Jaguarandi, consider as an annoying "bug" in M.S.B.S network at time, by using Guarayakha to contain it. While it seem to work, now Jaguarandi can manifest itself in physical world using Guarayakha and its replica. * No Export for You - FORCE and, until the Xbox Live release, Oratorio Tangram ver. 5.66 * No Fourth Wall / I Know Mortal Kombat - Apparently, the original arcade game itself is actually a control module sent from the future. You playing it is actually participating in the battles. * Unfortunately, MARZ broke this essential part that made the series fun. * No Name Given - Temjin never tells his name in either Super Robot Wars and lets other call him Chief. * Nonstandard Game Over: Have more health than Z-Gradt or Tangram when time's up? Congratulations, you've just let the planet-killing superweapon/reality-destroying supercomputer win. * Quirky Miniboss Squad - The Three Rose Sisters in MARZ. * One-Hit Kill - Most Virtua-Roids can do this in close-combat mode if timed right. Jaguarandi can all the time. * Paint It Black - After pulling his Face Heel Turn, Sgt. Hatter has his Apharmd repainted from the MARZ standard blue/white coloring to a new dark blue/red one. * Shadow Temjin. * Panty Shot - All the female virtuaroids - which isn't surprising considering the way their skirts flap up when they land from a jump or dash. * As of May 31st, 2011, immortalized in the flesh in Hasegawa's newest limited release model kit: the TF-12 B/C+ "Fei Yen with Blue Heart/Panic Heart+ [Fetish]". Yes, the 'fetish' is actually part of the kit's name...includes decals for the Flesh Refoe color scheme, parts for the various chest variants, the bigger ass of the G65-model, and Commander Model headwear, as shown in this image. * Player and Protagonist Integration - You Are You in the single-player campaign in every series, but in MARZ, an Advisor protagonist is added as your superior. * Razor Wind - Several Energy Weapons used by the Virtuaroids are capable of launching energy variations of this. * Rocket Punch - Several members of the Vox series can launch their melee weapon-equipped arms at enemies. * Rule 34 - Yes. It applies here too. No. It isn't Moe Anthropomorphism (though that also exist). How? You Don't Want to Know. Take Our Word for It. * Katoki himself indulges into it, as seen above. * Secret Level - If you take too much time beating the first five enemies in Operation Moongate, you end up at Jaguarandi. * Shows Damage - The Virtua-Roids will loose armour parts as they get more damage. * Shoulder Cannon - Raiden and certain variants of Apharmd and Temjin. See also Belgdor and its Vok-variant descendants. * Sky Surfing - Temjin's Gliding Ram attack. * Spiritual Successor - The Gamecube game Gotcha Force is rather similar in terms of gameplay. * Stab the Sky - Often after performing a Perfect kill. * Super Mode - The Fei-Yen series' Limit Break * Super Prototype - Original Fei Yen is much more powerful than her production model. Justified since she's sentient and eventually runaway from Lilin's lab. * Super Robot - Truthfully, the game kind of blurs the line between Super and Real Robot. Some mecha, like Temjin and the Viper series, are very much like Real Robots, but then you have the Sailor Moon-like Fei-Yen, and Angelan, which can summon giant Ice dragons and send them to attack you. * Super Robot Wars Alpha 3 and K * Sword and Gun - Temjin combines both into one. * And it also qualifies the rule of Cool Sword! * Sword Beam - Nearly every VR with a close-combat weapon can use these. * This Is a Drill - Dordray, as well as his later Expies Vox Bob-1 and Bob-2, have arm-mounted drills. * Transforming Mecha (The later mechs in the Viper series can transform into jet/space fighters) * The Viper II from Operation Moongate has a Limit Break very similar to this. Furthermore, when it jumps it extends its wings. * Trigger Happy - Jaguarandi. * Unusual Ears - Parodied by several Fei-Yen models, especially the "Fei-Yen the [animal]" models. * Wave Motion Gun - The Raiden's iconic shoulder lasers, which were originally mounted on battlecruisers. Get hit and much pain ensues. * It almost one-shots Viper II. Of course, that's assuming you're firing the regular standing laser. The dashing and air varieties are significantly weaker. * Z-Gradt's main cannon in the original game can take off at least half of your health. * We Can Rebuild Him - The Continue-screen in Operation Moongate and Oratorio Tangram. Except for Fei-Yen and Angelan, who get the Magical Girl regeneration sequence.
  • Cyber Troopers Virtual-On(電脳戦機バーチャロンDennō Senki Bācharon, roughly "Computer Fighting Machine Virtual-On") is a series of video games created by Sega AM-3 (Amusement Research and Development Department 3, later renamed Hitmaker). The original series was first published for arcades in February 1995. The game features fast, action-oriented gameplay requiring quick reflexes. It has seen four iterations to date and has been ported to several video game consoles. The mecha designs for all installments of the series were created by robot designer Hajime Katoki. Related merchandise released for sale include plastic models, original soundtracks, trading figurines and audio drama CDs. == Overview ==Virtual-On features mechs called Virtuaroids, or VRs, that are large robots the player controls in battles against enemy VRs, and its twin-stick control, in which two joysticks, complemented by an array of controls, are used by players. Additionally, in the plot of the first game, Cyber Troopers Virtual-On (Virtual-On: Operation Moongate), the Virtual-On's arcade machine is actually a remote operation device sent from the future in search of "Virtual-On Positive" (VO+) pilots. == Virtuaroids ===== Description ===In the Virtual-On universe, Virtuaroids became relatively easy to produce when the creation of matter through "reverse conversion", and the virtuaroids themselves, were discovered. They are produced by first constructing a working skeletal frame, then installing the "V-connector", and lastly creating their armor through reverse conversion. Later in the series, the V-converter would be responsible for the full creation of the Virtuaroid, including the skeletal frame. ===List of Virtuaroids===*MBV-04-G "Temjin"The first of the two original Virtuaroids, the Temjin is a well-balanced VR that serves as the architecture basis of all Virtuaroids. It is well equipped for long-, mid-, and close-range combat; a pair of fold-out boosters installed underneath its V-converter aids in both speed and aerial combat. When the Temjin was first designed, its concept included a railgun for combat, which proved to be too cumbersome, and ill-suited for melee combat. Eventually, it was retooled to use a Multipurpose Beam Launcher, or M.P.B.L., a weapon capable of acting both as a rifle and an energy sword. A simplified variant of the Temjin was also produced. This streamlined version, called the 10/80, is colored gray and equipped with a vulcan cannon and sometimes a railgun. One of the first pilots to use it effectively was Issy Hatter of the S.H.B.V.D., who used the 10/80 to defeat a second-generation Apharmd. * HBV-05-E "Raiden"The second of the two original Virtuaroids, the Raiden was created alongside the Temjin as a heavy battle VR. Heavily armored and incredibly strong, it is highly feared on the battlefield. The Raiden's shoulder-mounted lasers were salvaged from 26 Battlecruisers disassembled after the war. With these high-powered lasers, the original purpose of the Raiden unit was to intercept and destroy enemy spacecraft before they reached Earth's atmosphere. These lasers are capable of completely destroying a VR in a single shot or, less commonly, of heavily incapacitating one. To complement the lasers, the Raiden is equipped with a "shell bazooka", which was originally designed with a flat-launcher laser, although its power flow proved to be impossible to regulate while the weapon was in use. The Raiden is also equipped with mines that are dispensable from its palms. Due to the high-cost construction of the Raiden and lack of available postwar battlecruisers, it was impossible to produce them in high numbers. This resulted in production being halted at 26 units. Consequently, the D.N. corporation created the Belgdor and Dorkas Virtuaroids to make up for the low production numbers of the very expensive Raiden. When Operation Moongate ended and the D.N. cooperation split into the DNA and RNA armies, the DNA army created the Special-Heavy-Battle-Virtuaroid-Division, or "S.H.B.V.D.", as a special forces unit. The unit was made up mostly of heavily customized Raidens, such as the HBV-05-SR4 unit belonging to Lt. Salpen, which uses heavy chaingun, and Dash Pronger's HBV-05-E/k2, which was capable of faster movement than normal. * MBV-09-C "Apharmd"A guerrilla-warfare VR based on the Temjin's skeletal frame. The Apharmd is the choice of advanced virtuaroid pilots, possessesing special melee weapons known as "Tongfers", which are fold-out beam-blade versions of tonfa weapons, connected by a swivel on its wrists. These tongfers use high-density beams of energy that can break through even the toughest defense. In addition to the Tongfers, the Apharmd is armed with a shotgun and the same dispensable bombs as those used by the Temjin. With its high speed and agility, the Apharmd is a highly capable Virtuaroid and, in large numbers, a force to be feared. When Operation Moongate ended and the D.N. corporation split into the DNA and RNA armies, the Apharmd became the choice VR of the RNA army. It was one of the first VRs to undergo transformation into the second generation series, resulting in the creation of a number of variants to cater to different types of special missions. * SAV-07-D "Belgdor"A heavy-type Virtuaroid created out of necessity due to the high cost of the Raiden unit, it uses the Raiden's skeletal frame as a chassis, and uses missiles rather than lasers. It has twin missile launchers built into its shoulders, as well as a high-frequency radar dish built into its head. This VR is often used for bombing operations. It carries a grenade launcher in its right hand and is armed with a napalm weapon in its left. Its weapons can be considered quite powerful, and is used as foil to the Raiden series. However, the dramatic change in the design has left it with relatively weak armor, and the missile weaponry installed in its upper body has resulted in balancing issues. These issues make the Belgdor unsuitable for close-range combat. The S.H.B.V.D. was known for using Belgdor alongside Raiden when the group was first formed. When it was discovered RNA had already finished the new second-generation Apharmds, the Belgdors were discovered to be nearly useless against them. As a result, the "Belmate", a slightly larger Belgdor painted gray rather than the traditional green, was developed. The Belmate was equipped with a much better radar system than the Belgdor, and was used briefly in Operation Sand Sycthe until its successor, the GRYS-VOK, was developed. * HBV-10-B "Dorkas"A heavy-battle type Virtuaroid also created as a substitute for the expensive Raiden Unit. It has a design very different from that of the Raiden and Belgdor, very high strength, and was created with energy efficiency in mind. It also has a mace-like hammer that can be launched at the enemy mounted on its left arm, a claw mounted on its right hand, and a fire-lanced bombing system implanted into its chest. The Dorkas is much shorter than the other virtuaroids, which makes it somewhat difficult to engage in melee combat. Despite its incredible strength, demand for the Dorkas was relatively low, which caused production to cease quickly, before Operation Moongate had ended. The RVR-64 "i-Dorkas", a variation of the Dorkas was created for use in construction. It has no weapons and has a shovel claw installed on its left arm. * TRV-06-E "Viper 2"The XMU-06A "Viper Version Alpha" and later the TRV-06-E "Viper" were created by the eccentric scientist Dr. Yzerman, who reworked the Temjin's concept into a more mobility-based Virtuaroid. The Viper had much higher mobility and speed, which became its greatest assets in aerial combat. However, during one of the VR's tests, the pilot of the Viper lost control over the VR, and his last words before the unit crashed into ground were, "She's lost control!" The Viper was eventually modified to fix the loss of control over the aerial thrusters. Once the TRV-06-E "Viper 2" was finished, it was fitted for weaponry: a beam launcher was built into the its chest, and it carries a fast-firing vulcan cannon, which is also capable of launching streams of missiles, in its right hand. The Viper 2 also has Special Wing Binders mounted onto its back to compliment the powerful thrusters. However, as a side effect of its high mobility, the Viper 2 lacks sufficient armor for prolonged combat, and is often turned down for the less agile but better armored Temjin. In what is believed to be either a sick joke at the late test pilot's expense or a dedication, the Viper can empty all of its energy into its thrusters and ram into its opponent in a kamikaze-like fashion; this moved has been dubbed "S.L.C.", short form for "She's lost control." Eventually, Yzerman continued his research on the Viper in an attempt to give it more functionality. The result was the YZR-540SH "Viper 540sh", which was capable of transforming into a jet-fighter. While the prototype ultimately proved unfit for combat, special retooled variations were given to a select few pilots, two of whom were part of the RNA's "Rose Sisters." * XBV-13-t11 "Bal-Bas-Bow"The design of the Bal-Bas-Bow was based on the head of a Virtuaroid found during the excavation of the moongate, which was incomplete upon full recovery. The Bal-Bas-Bow is a highly experimental and unstable Virtuaroid, that is armed with E.R.L.s, or Ejectable-remote-limbs, on its arms. These weapons can be mentally controlled from the cockpit, and serve as remote turrets. The bottom half of the Bal-Bas-Bow is a hovercraft instead of legs, which provides poor mobility to inexperienced pilots. * SRV-14-A "Fei-Yen"The SRV-14-A "Fei-Yen" is the only Virtuariod from Operation Moongate not designed by the D.N. Corporation. It was designed by a mysterious independent syndicate; specifically, by L'Ln Plajiner, the daughter of a renowned VR scientist, a child prodigy at age 10. She managed to design and build the "Fei-Yen", a feminine Virtuaroid unit with an emotion-system built into its V-converter. However, through some unknown means, the original Fei-Yen model "escaped", and has been missing ever since. A simplified version of Plajiner's original design has gone into production. It has high speed but relatively weak weapons, and its left hand is equipped with a sword that can launch weak beams towards its enemy. During moments of extreme panic or weakness, the Fei-Yen's emotion system goes into "hyper mode," during which its color changes to bright gold, its weapon systems increases in power, and its speed output is pushed to its limits. * Z-gradtA powerful enemy and the guardian of the Moongate, the Z-gradt is a powerful 4-legged tank that protects the moongate and its solar-cannon. It has a very high defense, and built-in beam weaponry. A large particle-cannon is constructed into the center of its frame. While the Z-gradt's defense is lowered when the particle-cannon is in use, the cannon itself is stronger than even that of the Raiden's laser-irradiators. What controls the Z-gradt is unknown, but appears determined to prevent humanity from using the moongate. * JaguarandiDuring one of the many tests DN performed to discover pilots with a high VO+ rating, a small boy's consciousness was absorbed into the Reverse-convert while controlling a Raiden. The result was a fatal bug and mutation in the M.S.B.S.'s gameplay. Should a player disengage against the computers made to test the pilot, the bug will manifest itself in the form of a mutated Raiden known as Jaguarandi. Jaguarandi is heavily armed with four Laser irradiators and powerful seeking-bombs. While the armament has been confirmed by reports, the Jaguarandi's size and appearance has varied greatly. Respective eyewitnesses have claimed to have seen it as red, green, and many other colours. Some claim it was as large as a battleship, and others, as tiny as a Dorkas. While Jaguarandi has proven to be an annoyance to players of the M.S.B.S. control games, DN found it to be nothing more than a bug, and have no plans to remove it from the program. == Games ==The games in the series are as follows.;Cyber Troopers Virtual-On (Virtual-On: Operation Moongate):Released between 1995 and 1996 for arcades, Sega Saturn, and PC. The Saturn version of the game is one of few games that supports the SEGA Net on the console. It also features the Sega Twin Stick Peripheral. The game features M.S.B.S. v3.3 (Arcade), v3.3s (Sega Saturn) and v.3.3w (Windows PC), among others.;Cyber Troopers Virtual-On Oratorio Tangram:Released between 1998 and 2000 for arcades and Sega Dreamcast, with special peripheral device, the Twin Sticks, and in 2009 for Microsoft Xbox 360's Xbox Live Arcade service. Very few VOOT arcade units made it outside of Japan. The US release of VOOT on Dreamcast had many features such as Cable Versus and Custom Virtuaroid locked for unknown reasons, and the game was not released in Europe. Later versions for the arcade incorporated a VMU slot for imported colours created on the Japanese version of VOOT on Sega Dreamcast. The game features M.S.B.S. v5.2 (Early Arcade), v5.4 (Arcade), v.5.45 (Sega Dreamcast), v5.6 (Rare Bonus disc addon) and 5.66 (Late Arcade and Xbox 360 XBLA).;Cyber Troopers Virtual-On Force:Released exclusively in Japanese arcades in 2001, and re-released for Japanese Xbox 360 in 2010, it was the first game in the series to be released after AM3 was renamed to Hitmaker, and features a new system of gameplay where players are teamed up in pairs to oppose another pair, with a leader/subordinate ruleset. The machines use a card system found in other arcade machines to keep player data. The game features M.S.B.S. v7.5, v7.6 and v7.7.;Cyber Troopers Virtual-On Marz:Released in Japan and the United States in 2003, exclusively for the PlayStation 2. It uses the VO: Force rules for gameplay and graphics, and is the first Virtual On game to have a single player story mode, which follows on with the Virtual-On universe. As the PlayStation 2 has no official Twin Sticks, the game's controls rely on the PS2's DualShock controllers. The game features M.S.B.S. v8.5. The Virtuaroids Temjin 747J, Ahparmd the HA-T and Fei-Yen the Knight from the Virtual-On series appeared in the Japanese, turn-based strategy game Super Robot Wars Alpha 3. This was the first occasion of characters from a video game series, owned neither by Banpresto nor their parent company Namco Bandai, appearing in a Super Robot Wars game. Of note about the game is that if the other pilots in the game remove their suits, approach the Virtuaroids and try to speak to their pilots, the Virtuaroids would say that they were being remote-piloted by pilots in another plane or dimension. == Audio drama ==Little is known about these drama CDs because there has been no translation or transcript in the English speaking community as of yet.*Cyber Troopers Virtual On Counterpoint 009A Episode #16. The S.H.B.V.D. (Special Heavy Battle Virtuaroid Division), including Black Onyx and Mimmy Salpen's search for the original Fei-Yen. Track Listing:::• 01. fragment::• 02. prologue::• 03. intermission_1::• 04. black onyx::• 05. fade to black::• 06. formidable tolerance::• 07. belgdor corporate anthem::• 08. on X-band::• 09. procession::• 10. intermission_2::• 11. cyber imaginary space::• 12. magical wonderland::• 13. m.s.b.s. Ver.3.01::• 14. intermission_3::• 15. harmless harmony::• 16. my sweet chocolate::• 17. dislocation::• 18. am r&d dept. #3::• 19. burned by the fire::• 20. conversation piece::• 21. another future::• 22. delta junction::• 23. intermission _ 4::• 24. maximum momentum::• 25. party a go go::• 26. love will tear them apart ...::• 27. epilogue::• 28. absent lovers*Cyber Troopers Virtual On Cyber Net Rhapsody Episode#14. A more comedy-oriented audio drama, Cyber Net Rhapsody Episode#14 focuses on a pair of Virtual-On players who find themselves transported into the actual game, and stars the original Fei-Yen unit. It features Fei-Yen singing various songs and orchestral remixes. Track Listing:::• 01. Next ~壊れかけたドアの向こう~::• 02. D_Sequence #1::• 03. main title::• 04. D_Sequence #2::• 05. 危機~逃亡::• 06. D_Sequence #3::• 07. Theme of Fei-Yen::• 08. D_Sequence #4::• 09. Love14::• 10. D_Sequence #5::• 11. 戦闘::• 12. D_Sequence #6::• 13. Believe::• 14. D_Sequence #7::• 15. 大団円::• 16. Appendix == External links ==;Official* Virtual-ON series Official website General resources* Virtual-Century A fan-created database of Virtuaroids and general storyline information, taken from Sega's official guidebooks.
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