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Maze of The Living Dead is a random maze map that sets itself to one of half a dozen layouts when it loads and is full of hordes of random zombies and a number of secret rooms. I was going for an 'old-school' dungeon/maze type of gameplay (with hidden treasure rooms) using the random capabilities of a modern game engine to eliminate the predictability of the old-style gameplay. a couple of random screenshots The map uses Mapslot 17 in Oasis & requires DLC1 & DLC3 installed to work. The map can be downloaded from

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  • End-User Created Content/MotLD
rdfs:comment
  • Maze of The Living Dead is a random maze map that sets itself to one of half a dozen layouts when it loads and is full of hordes of random zombies and a number of secret rooms. I was going for an 'old-school' dungeon/maze type of gameplay (with hidden treasure rooms) using the random capabilities of a modern game engine to eliminate the predictability of the old-style gameplay. a couple of random screenshots The map uses Mapslot 17 in Oasis & requires DLC1 & DLC3 installed to work. The map can be downloaded from
dcterms:subject
abstract
  • Maze of The Living Dead is a random maze map that sets itself to one of half a dozen layouts when it loads and is full of hordes of random zombies and a number of secret rooms. I was going for an 'old-school' dungeon/maze type of gameplay (with hidden treasure rooms) using the random capabilities of a modern game engine to eliminate the predictability of the old-style gameplay. Because of the simplicity of the geometry and the precomputed static lightmap (no dynamic lights/shadows) this map has a smaller memory footprint than the smallest Gearbox made map and will run at a constant 60+ fps (it also loads about as quickly as Oasis) a couple of random screenshots The map uses Mapslot 17 in Oasis & requires DLC1 & DLC3 installed to work. The map can be downloaded from Fun in co-op as the enemies get both tougher & more numerous with each extra player ;) - (GIT)r-man
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