Pinned Down describes the condition of a combat unit unable to advance or retreat because doing so would cause unacceptable casualties or the condition of combat unit facing opposition and reluctant to advance.
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| - Pinned Down describes the condition of a combat unit unable to advance or retreat because doing so would cause unacceptable casualties or the condition of combat unit facing opposition and reluctant to advance.
- Pinned Down is a State, without stacking.
- Pinned Down is a mission in Ace Combat X: Skies of Deception.
- "Pinned down" is a common military term for a unit that is being suppressed by enemy fire. A suppressed unit has lost its ability to move, lost all or most of its ability to return fire, and lost much of its ability to gather real-time intelligence on the enemy position, as it is concerned with staying under cover.
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| - Ace Combat X: Skies of Deception
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| - Ensure the safety of the allied forces for the allotted time.
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| - Pinned Down describes the condition of a combat unit unable to advance or retreat because doing so would cause unacceptable casualties or the condition of combat unit facing opposition and reluctant to advance.
- Pinned Down is a State, without stacking.
- "Pinned down" is a common military term for a unit that is being suppressed by enemy fire. A suppressed unit has lost its ability to move, lost all or most of its ability to return fire, and lost much of its ability to gather real-time intelligence on the enemy position, as it is concerned with staying under cover. Suppression is a key tactical goal utilized in most small unit tactics and will afford the attacking (or suppressing) unit with greater security of movement, intelligence, and tactical flexibility. Often, a suppressed unit will lose organizational efficiency and morale if kept in that state for an extended period of time.
- Pinned Down is a mission in Ace Combat X: Skies of Deception.
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