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| - The Roper is the Stage 2 magic form of the World group.
- Ropers are ambush hunters that evolved in the underworld.
- Roper is a skill that can be given to a lemming in Lemmings 2: The Tribes. A Roper stops walking for a moment and shoots a grappling hook attached to a rope, in the direction specified by the player. When the hook makes contact with existing terrain, the hook and rope become part of the terrain on the level. If the hook is shot too far, the rope will break. Like the Archer, the Roper requires two clicks to execute - one to assign the skill, and one to specify where to shoot the grappling hook. Clicking further away from the lemming will cause it to shoot with more power. If the player does not click a second time, the lemming will give up and continue walking.
- Ropers are cone-shaped, subterranean aberrations who change their color to blend in with their environment in order to attack from ambush.
- The mission was a disastrous failure, with the Marlow being destroyed and virtually all of the Marines deployed being killed. Roper was last seen holding the area around the crashed dropship Typhoon; her exact fate is unknown, although it is highly likely she was killed on the planet.
- Roper is the assistant director of the CIA who appeared in the Season 1 episode, Eye Spy (episode) where he and NCIS Special Agent Leroy Jethro Gibbs held a meeting with each other where Gibbs demanded to know why the CIA was spying on Little Creek Naval Base.
- File:Roper-Elph.gif Write the text of your article here!
- Roper is a boss in Battletoads and Double Dragon who represents the Shadow Warriors. He appears at the end of Stage 3 and uses his gun as his main weapon. At a distance, he'll shoot rapidly at the player, which can deplete life quickly if not dodged. He'll also butt the player with his gun when he gets close. Interestingly, in the Double Dragon series, Roper is only a grunt enemy, but in Battletoads and Double Dragon, his fighting style and appearance resembles Willy, the final boss in several of the Double Dragon games.
- Roper is a character who makes a one-time appearance in the Season 2 episode titled "Inn at the End of the Road".
- Roper may refer to:
* the Ropers, a Hobbit-Clan of the Shire
* a Roper, a Craftsman Profession.
- This irascible race official pitty delivers the rules for the North American Wings Around the Globe time trials with a matter-a-fact personality and a wry sense of humor. In fact, Roper never misses an opportunity to offer his own take on the events that unfold. With sly remarks and colorful commentary, Roper is funny but firm in his dealings with the race and the racers.
- Hit Dice: 10d10+30 (85 hp) Initiative: +5 Speed: 10 ft. (2 squares) Armor Class: 24 (-1 size, +1 Dex, +14 natural), touch 10, flat-footed 23 Base Attack/Grapple: +10/+18 Attack: Strand +11 ranged touch (drag) or bite +13 melee (2d6+6) Full Attack: 6 strands +11 ranged touch (drag) and bite +13 melee (2d6+6) Space/Reach: 10 ft./10 ft. (50 ft. with strand) Special Attacks: Drag, strands, weakness Special Qualities: Darkvision 60 ft., immunity to electricity, low-light vision, resistance to cold 10, spell resistance 30, vulnerability to fire Saves: Fort +10, Ref +8, Will +8 Environment: Underground
- Ropers are a kind of parasitic monstergirl, formed the symbiosis of a human woman with a "roper egg". At the beginning of a roper infection, the tentacles have a mind of their own, and stir their host up into sexual frenzy. As monsterization progresses, the host and the parasite seem to mind-meld into a single consciousness, although now irrevocably corrupted to the monsters' love of sex.
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