About: Edimmu (Dungeoneering)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Edimmu are much sought after for their blood necklace drops. However, it is rare to see an edimmu; there have been sightings on furnished floors and they appear very rarely on abandoned floors, but the likelihood of encountering one becomes greater on the occult floors and even better on Warped floors. Having more high level slayers in your team helps, but does not guarantee an encounter. On 19 April 2012, Slayer monster frequency in dungeons was nearly doubled, making encountering an edimmu far more common.

AttributesValues
rdf:type
rdfs:label
  • Edimmu (Dungeoneering)
rdfs:comment
  • Edimmu are much sought after for their blood necklace drops. However, it is rare to see an edimmu; there have been sightings on furnished floors and they appear very rarely on abandoned floors, but the likelihood of encountering one becomes greater on the occult floors and even better on Warped floors. Having more high level slayers in your team helps, but does not guarantee an encounter. On 19 April 2012, Slayer monster frequency in dungeons was nearly doubled, making encountering an edimmu far more common.
Level
  • 122(xsd:integer)
Attack
  • 90(xsd:integer)
acc magic
  • 2458(xsd:integer)
aff magic
  • 50(xsd:integer)
lifepoints
  • 32000(xsd:integer)
Examine
  • A spiritual zombie that sucks life out of its victims.
gemw
  • no
Poisonous
  • No
max magic
  • 350(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 2458(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 30(xsd:integer)
max ranged
  • 0(xsd:integer)
aff ranged
  • 65(xsd:integer)
acc ranged
  • 0(xsd:integer)
slaylvl
  • 90(xsd:integer)
max melee
  • 350(xsd:integer)
Rarity
  • Rare
  • Always
assigned by
  • duradel, kuradal, morvran
Aggressive
  • Yes
immune to poison
  • Yes
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 85(xsd:integer)
Magic
  • 90(xsd:integer)
Name
  • Edimmu
  • Blood necklace
  • Tortured ashes
Weakness
  • Slash
Slayxp
  • 2056(xsd:integer)
immune to deflect
  • No
slayercat
  • Edimmu
Members
  • Yes
Quantity
  • 1(xsd:integer)
Update
  • Dungeoneering Skill!
Armour
  • 1486(xsd:integer)
ID
  • 10704(xsd:integer)
Style
  • magic, melee
Release
  • 2010-04-12(xsd:date)
Experience
  • 4104(xsd:integer)
Ranged
  • 1(xsd:integer)
abstract
  • Edimmu are much sought after for their blood necklace drops. However, it is rare to see an edimmu; there have been sightings on furnished floors and they appear very rarely on abandoned floors, but the likelihood of encountering one becomes greater on the occult floors and even better on Warped floors. Having more high level slayers in your team helps, but does not guarantee an encounter. The blood necklace used to have a 30 second limit before it could be picked up. Only the one who dealt the most damage was able to pick it up instantly. However, this was removed in the Evolution of Combat update, currently whoever hits the monster first will receive the drop, as if they did the most damage. On 19 April 2012, Slayer monster frequency in dungeons was nearly doubled, making encountering an edimmu far more common. On 10 September 2013 Dungeoneering Hard Mode was released along with the Daemonheim task set. On Hard Mode floors, slayer monsters, such as the edimmu, are significantly more common encounters.
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