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Spirit , also called Will, is a recurring stat in some of the Final Fantasy series and it has had various uses. In some games it acts as the game's Magic Defense, but in others it can affect the outcomes of spells and other skills.

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  • Spirit (Stat)
  • Spirit (stat)
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  • Spirit , also called Will, is a recurring stat in some of the Final Fantasy series and it has had various uses. In some games it acts as the game's Magic Defense, but in others it can affect the outcomes of spells and other skills.
  • The Spirit stat determines the damage (both positive and negative) of spells cast by a character or enemy, as well as the defense that character or enemy has against the damage of spells cast on him or her (or it). In RPG Maker VX, this stat is the sole determinant of a character's (or enemy's) magical attack and defense; no differentiated stats exist for these two functions. The relation between SPI and INT is much like that between STR and DEX - one provides the raw strength, while the other provides the finesse that determines the accuracy with which this strength is used.
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  • Spirit , also called Will, is a recurring stat in some of the Final Fantasy series and it has had various uses. In some games it acts as the game's Magic Defense, but in others it can affect the outcomes of spells and other skills.
  • The Spirit stat determines the damage (both positive and negative) of spells cast by a character or enemy, as well as the defense that character or enemy has against the damage of spells cast on him or her (or it). In RPG Maker VX, this stat is the sole determinant of a character's (or enemy's) magical attack and defense; no differentiated stats exist for these two functions. The relation between SPI and INT is much like that between STR and DEX - one provides the raw strength, while the other provides the finesse that determines the accuracy with which this strength is used.
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