About: Antimagic Ward (3.5e Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Antimagic Ward spell is a narrowed variant of Antimagic Field. The target gains immunity to all spells, spell-like, and supernatural abilities, but cannot use any of its own except Dispel Magic, similar spells, and abilities that emulate it, which must be targeted on itself. The target's items, likewise, lose their supernatural power. Magic weapon attacks from other creatures retain their bonus to hit and damage, but not any additional effects of the weapon, including energy damage. The ward can be dispelled. Material Component: A pinch of salt

AttributesValues
rdfs:label
  • Antimagic Ward (3.5e Spell)
rdfs:comment
  • The Antimagic Ward spell is a narrowed variant of Antimagic Field. The target gains immunity to all spells, spell-like, and supernatural abilities, but cannot use any of its own except Dispel Magic, similar spells, and abilities that emulate it, which must be targeted on itself. The target's items, likewise, lose their supernatural power. Magic weapon attacks from other creatures retain their bonus to hit and damage, but not any additional effects of the weapon, including energy damage. The ward can be dispelled. Material Component: A pinch of salt
Comp
  • V, S, M
Summary
  • Shields a creature from magic at the expense of denying its own magic.
dcterms:subject
author name
  • IGTN
LVL
  • Sorcerer/Wizard 4
casttime
  • 1(xsd:integer)
dur
  • 1(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Touch
date created
  • 2010(xsd:integer)
Status
  • essentially complete
Name
  • Antimagic Ward
SR
  • No
save
  • Will Negates
School
  • Abjuration
tsea
  • t
Subj
  • Creature or Object less than 1 ton/caster level touched
abstract
  • The Antimagic Ward spell is a narrowed variant of Antimagic Field. The target gains immunity to all spells, spell-like, and supernatural abilities, but cannot use any of its own except Dispel Magic, similar spells, and abilities that emulate it, which must be targeted on itself. The target's items, likewise, lose their supernatural power. Magic weapon attacks from other creatures retain their bonus to hit and damage, but not any additional effects of the weapon, including energy damage. The ward can be dispelled. Material Component: A pinch of salt Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
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