The Antimagic Ward spell is a narrowed variant of Antimagic Field. The target gains immunity to all spells, spell-like, and supernatural abilities, but cannot use any of its own except Dispel Magic, similar spells, and abilities that emulate it, which must be targeted on itself. The target's items, likewise, lose their supernatural power. Magic weapon attacks from other creatures retain their bonus to hit and damage, but not any additional effects of the weapon, including energy damage. The ward can be dispelled. Material Component: A pinch of salt
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rdfs:label
| - Antimagic Ward (3.5e Spell)
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rdfs:comment
| - The Antimagic Ward spell is a narrowed variant of Antimagic Field. The target gains immunity to all spells, spell-like, and supernatural abilities, but cannot use any of its own except Dispel Magic, similar spells, and abilities that emulate it, which must be targeted on itself. The target's items, likewise, lose their supernatural power. Magic weapon attacks from other creatures retain their bonus to hit and damage, but not any additional effects of the weapon, including energy damage. The ward can be dispelled. Material Component: A pinch of salt
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Summary
| - Shields a creature from magic at the expense of denying its own magic.
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Subj
| - Creature or Object less than 1 ton/caster level touched
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abstract
| - The Antimagic Ward spell is a narrowed variant of Antimagic Field. The target gains immunity to all spells, spell-like, and supernatural abilities, but cannot use any of its own except Dispel Magic, similar spells, and abilities that emulate it, which must be targeted on itself. The target's items, likewise, lose their supernatural power. Magic weapon attacks from other creatures retain their bonus to hit and damage, but not any additional effects of the weapon, including energy damage. The ward can be dispelled. Material Component: A pinch of salt Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
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