Research Lab Hydra is a room in the Glacier One complex of the Phendrana Drifts explored by Samus during the events of Metroid Prime. On entry, a Force Field blocks off most of the room; this can be removed by scanning a panel to the right. This opens up the lower floor of the lab, which contains multiple Xenome Containment Units, and piles of crates and computer screens off to the sides; on this floor, there are four Pirate Data entries for the Log Book. Three Space Pirates are there to attack Samus.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| |
rdfs:comment
| - Research Lab Hydra is a room in the Glacier One complex of the Phendrana Drifts explored by Samus during the events of Metroid Prime. On entry, a Force Field blocks off most of the room; this can be removed by scanning a panel to the right. This opens up the lower floor of the lab, which contains multiple Xenome Containment Units, and piles of crates and computer screens off to the sides; on this floor, there are four Pirate Data entries for the Log Book. Three Space Pirates are there to attack Samus.
|
dcterms:subject
| |
enemies/wildlife
| - Space Pirates, Auto Defense Turret, Shadow Pirates, Metroids
|
planet/ship
| |
dbkwik:metroid/pro...iPageUsesTemplate
| |
Significance
| - Location of a Missile Expansion, 4 Pirate Data entries
|
Game
| |
Name
| |
Caption
| |
Area
| |
Notable features
| - Computer screens, Force Field, Xenome Containment Units, Cordite cylinder, walkways, elevator, darkness
|
abstract
| - Research Lab Hydra is a room in the Glacier One complex of the Phendrana Drifts explored by Samus during the events of Metroid Prime. On entry, a Force Field blocks off most of the room; this can be removed by scanning a panel to the right. This opens up the lower floor of the lab, which contains multiple Xenome Containment Units, and piles of crates and computer screens off to the sides; on this floor, there are four Pirate Data entries for the Log Book. Three Space Pirates are there to attack Samus. To reach the upper levels, Samus must activate the elevator on the far side of the room by scanning another panel. Here, walkways lead up to higher platforms, with Space Pirates on the way, some dropping from the ceiling. At the top, there are more computer screens with another Log Book entry, crates, another Space Pirate and an Auto Defense Turret. Once the Thermal Visor has been collected, the room is dark. A stasis tank at each of the top and the bottom of the room contains a Metroid and the Space Pirates are replaced by Shadow Pirates. The top floor features a cylindrical structure made of Cordite containing a Missile Expansion inside. It must be destroyed with a Super Missile to gain the expansion. A Chomper Fish can be seen on a metal "table" in the second level of the room, presumably as an experiment or meal for a Pirate.
|