The Dalmasca Estersand is located just to the east of the Royal City of Rabanastre, in the Dalmasca region. Unlike the Dalmasca Westersand, the area mostly consists of wide open desert. Nalbina Fortress and the entrance to the Barheim Passage lie at the east of the desert, and the Mosphoran Highwaste up north. The Stepping (to Rabanastre) The Outpost Just a little further east of Rabanastre is the Outpost, a stop-off for people traveling through the desert. Lately, a Flowering Cactoid has been tormenting people at the Outpost and a Hunt is available early on for it.
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| - The Dalmasca Estersand is located just to the east of the Royal City of Rabanastre, in the Dalmasca region. Unlike the Dalmasca Westersand, the area mostly consists of wide open desert. Nalbina Fortress and the entrance to the Barheim Passage lie at the east of the desert, and the Mosphoran Highwaste up north. The Stepping (to Rabanastre) The Outpost Just a little further east of Rabanastre is the Outpost, a stop-off for people traveling through the desert. Lately, a Flowering Cactoid has been tormenting people at the Outpost and a Hunt is available early on for it.
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| - FFXII - The Dalmasca Estersand.ogg
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abstract
| - The Dalmasca Estersand is located just to the east of the Royal City of Rabanastre, in the Dalmasca region. Unlike the Dalmasca Westersand, the area mostly consists of wide open desert. Nalbina Fortress and the entrance to the Barheim Passage lie at the east of the desert, and the Mosphoran Highwaste up north. The Stepping (to Rabanastre) The Outpost Just a little further east of Rabanastre is the Outpost, a stop-off for people traveling through the desert. Lately, a Flowering Cactoid has been tormenting people at the Outpost and a Hunt is available early on for it. Depending on where the player is in the story, different people can be found trekking through the Outpost: 1.
* Before killing Rogue Tomato. 2.
* After killing Rogue Tomato. 3.
* Before obtaining Dawn Shard. 4.
* After obtaining Dawn Shard. 5.
* After fighting Judge Bergan in Mt Bur-Omisace. 6.
* After the events in Pharos. Yardang Labyrinth (to Nalbina Town) Sand-Swept Naze Passage Entrance Banks of the Nebra Murmuring Defile (to Barheim Passage) Bank Village A village on the banks of the River Nebra. Crossing the river is possible by ferry. After the Flowering Cactoid hunt the village men are kidnapped by Cactites, but are rescued by Vaan when he finds the Cactites' missing family member. The Barheim Key, allowing entry back into the Barheim Passage, can be received after an errand-running sidequest to restore a traveler to health. Other than fishing, there is not much else to do at the village. The Yoma (to Dalmasca Westersand) Broken Sands (to the Mosphoran Highwaste)
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