About: Blue-Green Evolution Deck   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Blue-Green Evolution Deck
dcterms:subject
cardname
  • Boillands
  • Evolution Dome
  • Evolution Lair
  • Evolution Nest
  • Giant Tunnelpaths
  • Harvest Fields
  • Nutritious Garden
  • Saproling Blast
  • Saproling Blossom
  • Saproling Call
  • Saproling Growth
  • Saproling Landscapes
  • Saproling Maturation
  • Saproling Rebirth
  • Saproling Retrieval
  • Saproling Summons
  • Saproling Wave
  • Simic Arcanum
  • Simic Demesne
  • Sweet Fruition
cmc
  • 2(xsd:integer)
  • 4(xsd:integer)
dbkwik:mtgfanficti...iPageUsesTemplate
Text
  • Kicker
  • : Add to your mana pool.
  • This comes into play tapped.
  • : Add or to your mana pool.
  • : Add , , or to your mana pool.
  • Replicate
  • This comes into play tapped. When this enters the field, return a land to your hand.
  • ,: Return target creature token from a graveyard to play.
  • If this was kicked, put a +1/+1 counter among any creature token created this way for each creature token you control.
  • Whenever a creature comes into play under your control, double the number of +1/+1 counters on target creature token.
  • ,: Creatures you control gain Shroud until end of turn.
  • ,: Put two +1/+1 counters on target creature token.
  • Put two 1/1 green Saproling creature tokens onto the field.
  • If this was kicked, draw 3 cards.
  • If this was kicked, put a 1/1 green Saproling creature token onto the field for each creature token in graveyard instead.
  • If this was kicked, you may sacrifice any number of creature tokens. Draw a card for each creature token sacrificed in this way.
  • If this was kicked, double the number of creature tokens already in play before this spell was cast.
  • If this was kicked, they each come into play with three +1/+1 counters.
  • If this was kicked, double the number of counters on target creature.
  • ,: Creatures you control gain Flying until end of turn.
  • If this was kicked, they each come into play with a +1/+1 counter.
  • ,: Creatures you control gain Trample until end of turn.
  • This comes into play tapped. When this enters the field, you lose 2 life.
  • If this was kicked, draw X cards, where X is the number of creatures in play divided by 2, rounded down.
  • Whenever a creature comes into play under your control, put a +1/+1 counter on it.
  • ,: Creatures you control get +1/+1 until end of turn.
Types
  • Sorcery
  • Enchantment
  • Land
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