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| - Kicker
- : Add to your mana pool.
- This comes into play tapped.
- : Add or to your mana pool.
- : Add , , or to your mana pool.
- Replicate
- This comes into play tapped. When this enters the field, return a land to your hand.
- ,: Return target creature token from a graveyard to play.
- If this was kicked, put a +1/+1 counter among any creature token created this way for each creature token you control.
- Whenever a creature comes into play under your control, double the number of +1/+1 counters on target creature token.
- ,: Creatures you control gain Shroud until end of turn.
- ,: Put two +1/+1 counters on target creature token.
- Put two 1/1 green Saproling creature tokens onto the field.
- If this was kicked, draw 3 cards.
- If this was kicked, put a 1/1 green Saproling creature token onto the field for each creature token in graveyard instead.
- If this was kicked, you may sacrifice any number of creature tokens. Draw a card for each creature token sacrificed in this way.
- If this was kicked, double the number of creature tokens already in play before this spell was cast.
- If this was kicked, they each come into play with three +1/+1 counters.
- If this was kicked, double the number of counters on target creature.
- ,: Creatures you control gain Flying until end of turn.
- If this was kicked, they each come into play with a +1/+1 counter.
- ,: Creatures you control gain Trample until end of turn.
- This comes into play tapped. When this enters the field, you lose 2 life.
- If this was kicked, draw X cards, where X is the number of creatures in play divided by 2, rounded down.
- Whenever a creature comes into play under your control, put a +1/+1 counter on it.
- ,: Creatures you control get +1/+1 until end of turn.
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