About: Proximity Mines   Sponge Permalink

An Entity of Type : dbkwik:resource/NB1MVEx2K7XlEevkC5JIqg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Proximity Mine is an explosive weapon featured in Grand Theft Auto: Chinatown Wars and, as part of the Festive Surprise update, Grand Theft Auto V and Grand Theft Auto Online.

AttributesValues
rdf:type
rdfs:label
  • Proximity Mines
  • Proximity mines
rdfs:comment
  • The Proximity Mine is an explosive weapon featured in Grand Theft Auto: Chinatown Wars and, as part of the Festive Surprise update, Grand Theft Auto V and Grand Theft Auto Online.
  • Layer land mines that damages enemy in the area.
  • ACTION: Discard this card to drop 1 proximity mine token. When a ship's base or maneuver template overlaps this token, this token detonates.
  • Motion sensitive mines. "Plant these nasty toys on walls, floors, or even the ceiling and watch as unsuspecting foes are blown into little bits."
  • Proximity Mines were explosives used by the Red Faction during the Second Martian Revolution, designed and constructed from scrap by the engineering genius Samanya. They work pretty much like the way you would expect, once placed on ground they blow up if anything gets too close usually blowing up that thing at the same time. Ideal for attacking Convoys and defending against EDF Assaults, the Proximity Mines would very much have become something the EDF feared.
  • "Feather" proximity mines were weak mines meant for base defense against commando raids. Rarely, they were used as anti-personnel mines in the First Tiberium War, they would have a weak effect on vehicles. However, mass amounts of them could cripple vehicles, but since so many were required, it was deemed impractical among many. Hotwire and Technician units come equipped with these mines by default. In most multiplayer maps, there is a limit of how much there can be on the battlefield, but this number can vary.
dcterms:subject
FireMode
  • Throwable
Upgrades
  • Smart
  • More Ammo
anim
  • Throwable
Unlock
  • Fully Cocked License purchase
  • Friends Reunited
rsc image
  • ProximityMine-GTAV-RSCStats.PNG
dbkwik:cnc/property/wikiPageUsesTemplate
dbkwik:gta/property/wikiPageUsesTemplate
dbkwik:redfaction/...iPageUsesTemplate
Range
  • Low
Special
  • Explode on contact
Games
  • Grand Theft Auto Online
  • Grand Theft Auto V
  • Grand Theft Auto: Chinatown Wars
Faction
  • Red Faction
Power
  • High
Game
  • Red Faction: Guerrilla
Slot
  • Thrown
Name
  • Proximity Mine
  • Proximity Mines
Type
  • Explosives
  • Explosive
Caption
  • A Proximity Mine in Grand Theft Auto V.
file damage
  • 200(xsd:integer)
  • 500(xsd:integer)
spawnmap
  • No
sold in
reticle
  • None
when available
  • Parker
Price
  • 250(xsd:integer)
  • 1000.0
  • 500.0
Rate of Fire
  • Low
Title
  • Navigation
Ammo
  • 5(xsd:integer)
Related
file ammo
  • 1(xsd:integer)
observed ammo
  • Single unit
primary fire
  • Explode
secondary fire
  • Smash
abstract
  • The Proximity Mine is an explosive weapon featured in Grand Theft Auto: Chinatown Wars and, as part of the Festive Surprise update, Grand Theft Auto V and Grand Theft Auto Online.
  • Layer land mines that damages enemy in the area.
  • "Feather" proximity mines were weak mines meant for base defense against commando raids. Rarely, they were used as anti-personnel mines in the First Tiberium War, they would have a weak effect on vehicles. However, mass amounts of them could cripple vehicles, but since so many were required, it was deemed impractical among many. They were employed mainly by GDI in the final days of the First Tiberium War in order to counter the Nod Stealth Black Hand Corps, since they were notorious for entering GDI bases and wreaking havoc. Similarly, Nod employed them to stop GDI demolition personnel from infiltrating their bases. Hotwire and Technician units come equipped with these mines by default. In most multiplayer maps, there is a limit of how much there can be on the battlefield, but this number can vary. In the Second Tiberium War, it is heard that Vega's men laid buried c4 charges in the Scrin Ship to be used as booby traps. They were strong enough to blow a sink hole underneath.
  • ACTION: Discard this card to drop 1 proximity mine token. When a ship's base or maneuver template overlaps this token, this token detonates.
  • Motion sensitive mines. "Plant these nasty toys on walls, floors, or even the ceiling and watch as unsuspecting foes are blown into little bits."
  • Proximity Mines were explosives used by the Red Faction during the Second Martian Revolution, designed and constructed from scrap by the engineering genius Samanya. They work pretty much like the way you would expect, once placed on ground they blow up if anything gets too close usually blowing up that thing at the same time. Ideal for attacking Convoys and defending against EDF Assaults, the Proximity Mines would very much have become something the EDF feared. After purchasing the "smart mines" upgrade, proximity mines will only explode on contact with EDF vehicles and personel allowing ellaborate ambushes to be set on busy roads without direct civilian casualties. Resulting explosions may still damage civilian vehicles and civilians wandering around though so it would be wise to exercise some caution with placement.
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