Basic Trope: Difficulty levels labelled other than standard variations of "easy" "medium" and "hard".
* Straight: From the easiest to hardest, the game has difficulty levels "safe" "questionable" and "explicit".
* Exaggerated: From easiest to hardest, there are 12 different modes, each a paragraph explaining how the opponents react and play.
* Justified: Each difficulty mode has some change that only that mode has, so naming them "gun to a knife fight", "shootout" and "bullets from hell" give hints about how tough it is.
* Inverted: The easiest mode is called "Mind-crushingly difficult", the medium mode is called "Not so bad" and the hardest mode is called "Laughably easy".
* Subverted: The difficulty levels look odd but are actually a different language for "easy" "mediu
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rdfs:label
| - Idiosyncratic Difficulty Levels/Playing With
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rdfs:comment
| - Basic Trope: Difficulty levels labelled other than standard variations of "easy" "medium" and "hard".
* Straight: From the easiest to hardest, the game has difficulty levels "safe" "questionable" and "explicit".
* Exaggerated: From easiest to hardest, there are 12 different modes, each a paragraph explaining how the opponents react and play.
* Justified: Each difficulty mode has some change that only that mode has, so naming them "gun to a knife fight", "shootout" and "bullets from hell" give hints about how tough it is.
* Inverted: The easiest mode is called "Mind-crushingly difficult", the medium mode is called "Not so bad" and the hardest mode is called "Laughably easy".
* Subverted: The difficulty levels look odd but are actually a different language for "easy" "mediu
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abstract
| - Basic Trope: Difficulty levels labelled other than standard variations of "easy" "medium" and "hard".
* Straight: From the easiest to hardest, the game has difficulty levels "safe" "questionable" and "explicit".
* Exaggerated: From easiest to hardest, there are 12 different modes, each a paragraph explaining how the opponents react and play.
* Justified: Each difficulty mode has some change that only that mode has, so naming them "gun to a knife fight", "shootout" and "bullets from hell" give hints about how tough it is.
* Inverted: The easiest mode is called "Mind-crushingly difficult", the medium mode is called "Not so bad" and the hardest mode is called "Laughably easy".
* Subverted: The difficulty levels look odd but are actually a different language for "easy" "medium" "hard"
* Double Subverted: They look like a different language, but when translated is "safe" "questionable" "explicit"
* Parodied: From the easiest to hardest, the game has difficulty levels "lamprey", "hatred", "müluääder", "gigaminx", "summoning" and "foisejkeqwpdocmowije".
* Deconstructed:???
* Reconstructed: ???
* Zig Zagged: ???
* Averted: The game has difficulty levels of "easy", "normal" and "difficult"
* Enforced: ???
* Lampshaded: "Wait a minute! Aren't these supposed to be "easy", "normal" and "difficult"?"
* Invoked: ???
* Exploited: ???
* Defied: ???
* Discussed: ???
* Conversed: ??? Back to Idiosyncratic Difficulty Levels
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