About: Planet class   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Planets are NPC structures that are found throughout the Pardus universe. They require upkeep, and in return, produce commodities. Like starbases, the amount of commodities produced is dependent upon the number of workers and the amount of upkeep supplied. There are six different types of planets, with different upkeep and production.

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  • Planet class
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  • Planets are NPC structures that are found throughout the Pardus universe. They require upkeep, and in return, produce commodities. Like starbases, the amount of commodities produced is dependent upon the number of workers and the amount of upkeep supplied. There are six different types of planets, with different upkeep and production.
  • When the main map is sufficiently zoomed out and 3D models are replaced by symbols, Planet Class is indicated by a hollow white circle. The more hollow the representation, the lower the class. High quality planets will appear as virtually solid white circles. Planet Class generally ranges from 0 to 26, though higher values are possible. Class 0 planets are uninhabitable, while planets of Class 1 or higher are habitable and can eventually be colonized. Choosing the Neutral alignment or constructing the Orbital Terraformer can help to fully terraform your planets.
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abstract
  • When the main map is sufficiently zoomed out and 3D models are replaced by symbols, Planet Class is indicated by a hollow white circle. The more hollow the representation, the lower the class. High quality planets will appear as virtually solid white circles. Planet Class generally ranges from 0 to 26, though higher values are possible. Class 0 planets are uninhabitable, while planets of Class 1 or higher are habitable and can eventually be colonized. Each race has a specific initial Planet Class for its homeworld (from 10 to 15, usually 10) and for the other habitable planet in its home star system (from 3 to 8, usually 4, except for the Thalan Empire which doesn't have one). Earth is a Class 10 planet by default, while Mars is a Class 4. See each race's page for details. Planet Class may be increased through "terraforming", via three quality enhancement techs: Soil Enhancement, Habitat Improvement, and Terraforming. These tiles are visible in advance as yellow, orange, and red, respectively. Typically planets of Class 4 or less have 9 additional squares that can be unlocked after fully terraforming them (+3 tiles per tech), while planets of Class 5 or above get only +1 tile per tech -- meaning lower planets, once upgraded, can beat lower-middle class planets. However this 'terraforming potential' can vary between planets of the same Class, or even for a race's secondary planet. Choosing the Neutral alignment or constructing the Orbital Terraformer can help to fully terraform your planets. Planet Class may also be improved by the Planet Quality Bonus ability, selectable during race setup. A planet with a sufficiently high Class gets a bonus to its approval rating (in TA the bonus is a flat +10% added at the end if Class 11 or higher). Higher quality planets are very advantageous due to their greater capacity for planetary improvements. Invading minor races, which tend to start with higher Class planets (15+), can be an easy way to gain planets and space.
  • Planets are NPC structures that are found throughout the Pardus universe. They require upkeep, and in return, produce commodities. Like starbases, the amount of commodities produced is dependent upon the number of workers and the amount of upkeep supplied. There are six different types of planets, with different upkeep and production.
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