About: Stronghold: On the Edge of Chaos   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Stronghold: On the Edge of Chaos is a Doom megawad, created by Daniel "Tormentor667" Gimmer and his team at DRD Team and Realm 667. It requires GZDoom or Skulltag to run. Supports both singleplayer and multiplayer. There were two release candidate versions in August 15 and October 15 respectively, with the final release now available. Official description:

AttributesValues
rdfs:label
  • Stronghold: On the Edge of Chaos
rdfs:comment
  • Stronghold: On the Edge of Chaos is a Doom megawad, created by Daniel "Tormentor667" Gimmer and his team at DRD Team and Realm 667. It requires GZDoom or Skulltag to run. Supports both singleplayer and multiplayer. There were two release candidate versions in August 15 and October 15 respectively, with the final release now available. Official description:
Authors
  • Stronghold team
Port
  • Skulltag
  • GZDoom
Type
  • m
Caption
  • Stronghold titlescreen
dbkwik:doom/proper...iPageUsesTemplate
Link
Screenshot
  • 10(xsd:integer)
Year
  • 2010(xsd:integer)
iwad
  • Doom2
abstract
  • Stronghold: On the Edge of Chaos is a Doom megawad, created by Daniel "Tormentor667" Gimmer and his team at DRD Team and Realm 667. It requires GZDoom or Skulltag to run. Supports both singleplayer and multiplayer. There were two release candidate versions in August 15 and October 15 respectively, with the final release now available. Official description: * 35 new maps (+4 secret maps) * 18 powerful weapons * 20 different powerups * 30 additional new monsters (in addition to original ones) * Several different game modes (Deadline, Core, Limit and more...) * Full multiplayer support with Skulltag * Earn credits for killing demons! * Dynamic skill for all skill settings and player counts * Hub system with several tiers to battle through * Shop system with countless items to buy * Full soundtrack with exclusive music and songs * And many more thing to discover! Stronghold is a dooming experience that's very different from what usual Doomers might have played so far, and it really deserves a try, especially the multiplayer coop mode for which the team have worked so hard to balance it. The game is one huge hub with 35 different Stronghold UAC bases that players need to defend, where there are different goals to achieve (e.g. let no single enemy pass the deadline or defend a powercore agains the demons). For support, there is a huge arsenal of weapons and powerup items players can collect and/or buy in the interactive intermission base from where they start their missions. The new approach towards the legions of demons and also the countless gimmicks, specials and easter eggs will make up for a very unique Dooming experience.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software