About: Particle synthesis   Sponge Permalink

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Particle synthesis was a technology which enabled the creation of artificial environments, in much the same way as holograms, but much more advanced and difficult to detect. In 2374, Arturis utilized particle synthesis on the USS Dauntless, in an effort to fool the crew of the USS Voyager into believing that the vessel was of Starfleet origin. (VOY: "Hope and Fear") In 2375, Species 8472 utilized particle synthesis in combination with holographic projections to recreate Starfleet Headquarters in their terraspheres, with which to train operatives to infiltrate Starfleet. (VOY: "In the Flesh")

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  • Particle synthesis
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  • Particle synthesis was a technology which enabled the creation of artificial environments, in much the same way as holograms, but much more advanced and difficult to detect. In 2374, Arturis utilized particle synthesis on the USS Dauntless, in an effort to fool the crew of the USS Voyager into believing that the vessel was of Starfleet origin. (VOY: "Hope and Fear") In 2375, Species 8472 utilized particle synthesis in combination with holographic projections to recreate Starfleet Headquarters in their terraspheres, with which to train operatives to infiltrate Starfleet. (VOY: "In the Flesh")
  • Particle synthesis was a technology not unlike multispectral emitters used by the Romulans which allowed a vessel equipped with particle synthesis not only to take on the guise of other spacecrafts like the Romulan multispectral emitters but also project their own image onto that of other vessels. This technology could be found on the 25th century Federation Dauntless-class. (ST video game: Star Trek Online)
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  • Particle synthesis was a technology which enabled the creation of artificial environments, in much the same way as holograms, but much more advanced and difficult to detect. In 2374, Arturis utilized particle synthesis on the USS Dauntless, in an effort to fool the crew of the USS Voyager into believing that the vessel was of Starfleet origin. (VOY: "Hope and Fear") In 2375, Species 8472 utilized particle synthesis in combination with holographic projections to recreate Starfleet Headquarters in their terraspheres, with which to train operatives to infiltrate Starfleet. (VOY: "In the Flesh")
  • Particle synthesis was a technology not unlike multispectral emitters used by the Romulans which allowed a vessel equipped with particle synthesis not only to take on the guise of other spacecrafts like the Romulan multispectral emitters but also project their own image onto that of other vessels. This technology could be found on the 25th century Federation Dauntless-class. (ST video game: Star Trek Online)
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