They are weak against slashing weapons, so those with battleaxes and 2h swords should have no trouble taking them out. Low-level rangers can easily be defeated in any combat style by a high-level player. On the other hand, he/she will have difficulty killing high-level rangers without Protect from Missiles, since these monsters can even hit fairly accurately against high-tier melee armour. They are not very dangerous to those wearing a shadow silk hood, and are generally the given the lowest priority in a room on a hooded team (unless it is the only monster in the room, in which case it will usually be very powerful, usually level 138).
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - They are weak against slashing weapons, so those with battleaxes and 2h swords should have no trouble taking them out. Low-level rangers can easily be defeated in any combat style by a high-level player. On the other hand, he/she will have difficulty killing high-level rangers without Protect from Missiles, since these monsters can even hit fairly accurately against high-tier melee armour. They are not very dangerous to those wearing a shadow silk hood, and are generally the given the lowest priority in a room on a hooded team (unless it is the only monster in the room, in which case it will usually be very powerful, usually level 138).
- They are weak against slashing weapons, so those with battleaxes and 2h swords should have no trouble taking them out. Low-level rangers can easily be defeated in any combat style by a high-level player. On the other hand, he/she will have difficulty killing high-level rangers without Protect from Missiles, since these monsters can even hit fairly accurately against high-tier melee armour. It seems like this monster has a smaller variety of levels as compared to their forgotten warrior and mage counterparts (that is, the one wearing tier 3 items is always level 40, while forgotten warriors in tier 3 armour can be level 38, 40, 44 and so on.) They are not very dangerous to those wearing a shadow silk hood, and are generally the given the lowest priority in a room on a hooded team (unless it
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Level
| - 1(xsd:integer)
- 2(xsd:integer)
- 5(xsd:integer)
- 14(xsd:integer)
- 28(xsd:integer)
- 42(xsd:integer)
- 56(xsd:integer)
- 70(xsd:integer)
- 84(xsd:integer)
- 98(xsd:integer)
- 112(xsd:integer)
- 126(xsd:integer)
- 138(xsd:integer)
- See table
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Version
| - Level 5
- Level 1
- Level 14
- Level 2
- Level 56
- Level 70
- Level 28
- Level 42
- Level 98
- Level 84
- Level 112
- Level 126
- Level 138
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Attack
| |
acc magic
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aff magic
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lifepoints
| - 100(xsd:integer)
- 200(xsd:integer)
- 1000(xsd:integer)
- 2000(xsd:integer)
- 3000(xsd:integer)
- 4000(xsd:integer)
- 5000(xsd:integer)
- 6000(xsd:integer)
- 7000(xsd:integer)
- 8000(xsd:integer)
- 9000(xsd:integer)
- 10000(xsd:integer)
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Examine
| - *A ranger who has been long forgotten.
*He seems to have gone mad.
*During Thok It To 'Em: Why does it attack with twigs? Swords and axes much better.
**Flings annoying splinters at Thok.
**Are these twigs meant to hurt Thok?
- *A ranger who has been long forgotten.*He seems to have gone mad.
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gemw
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max hit
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Poisonous
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max magic
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attack speed
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acc melee
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aff weakness
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aff melee
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max ranged
| - 5(xsd:integer)
- 10(xsd:integer)
- 20(xsd:integer)
- 30(xsd:integer)
- 40(xsd:integer)
- 60(xsd:integer)
- 80(xsd:integer)
- 100(xsd:integer)
- 120(xsd:integer)
- 140(xsd:integer)
- 160(xsd:integer)
- 180(xsd:integer)
- 200(xsd:integer)
- 220(xsd:integer)
- 240(xsd:integer)
- 260(xsd:integer)
- 280(xsd:integer)
- 300(xsd:integer)
- 320(xsd:integer)
- 340(xsd:integer)
- 360(xsd:integer)
- 380(xsd:integer)
- 400(xsd:integer)
- 420(xsd:integer)
- 440(xsd:integer)
- 460(xsd:integer)
- 480(xsd:integer)
- 500(xsd:integer)
- 520(xsd:integer)
- 540(xsd:integer)
- 560(xsd:integer)
- 580(xsd:integer)
- 600(xsd:integer)
- 620(xsd:integer)
- 640(xsd:integer)
- 660(xsd:integer)
- 680(xsd:integer)
- 700(xsd:integer)
- 720(xsd:integer)
- 740(xsd:integer)
- 760(xsd:integer)
- 780(xsd:integer)
- 800(xsd:integer)
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