|} Effects:
* Resurrects target with 15% health and power
* Applies Reanimate on termination. Lasts for 1 minute.
* Increases power of target by 1.0% instantly and every 4 seconds
* Heals target for 15% of max health
* Applies Revived Sickness on termination. Lasts for 2 minutes.
* Decreases all Attributes of target by 20%
* If not between levels 1-6
* Decreases Attack Speed of target by 20
* If not between levels 1-6
* Decreases all Attributes of target by 5%
* If between levels 1-6
* Decreases Attack Speed of target by 5.0
* If between levels 1-6
* If outside an arena
Attributes | Values |
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rdf:type
| |
rdfs:label
| |
rdfs:comment
| - |} Effects:
* Resurrects target with 15% health and power
* Applies Reanimate on termination. Lasts for 1 minute.
* Increases power of target by 1.0% instantly and every 4 seconds
* Heals target for 15% of max health
* Applies Revived Sickness on termination. Lasts for 2 minutes.
* Decreases all Attributes of target by 20%
* If not between levels 1-6
* Decreases Attack Speed of target by 20
* If not between levels 1-6
* Decreases all Attributes of target by 5%
* If between levels 1-6
* Decreases Attack Speed of target by 5.0
* If between levels 1-6
* If outside an arena
- Reanimate is a non-damaging Psychic type move that does not effect any enemy status.
- Reanimate is an ability that move "X" number of Undead or friend cards from the Graveyard to the Staging area.
- Reanimate is a slang term given to the ability of putting creatures from your graveyard into the battle zone. __TOC__
- Reanimate is a skill which reanimates corpses or smaller bits of dead tissue.
|
Level
| - 3(xsd:integer)
- 22(xsd:integer)
|
Alignment
| |
dcterms:subject
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attackdice
| |
cardtype
| |
Mastery
| |
heroclass
| |
recast
| |
archetype
| |
collectorinfo
| |
dbkwik:descent2e/p...iPageUsesTemplate
| |
dbkwik:duelmasters...iPageUsesTemplate
| |
dbkwik:elder-scrol...iPageUsesTemplate
| |
dbkwik:elderscroll...iPageUsesTemplate
| |
dbkwik:eq2/property/wikiPageUsesTemplate
| |
dbkwik:lon/property/wikiPageUsesTemplate
| |
Category
| |
Range
| |
Expansion
| |
Speed
| |
Series
| |
Cat
| - Evolution Creature
- Reanimate
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Name
| |
Text
| - : +1
- This familiar is treated as a figure but cannot recover any amount of . It may perform 1 attack action during its activation. Each attack made by this familiar gains:
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Type
| |
wheel
| |
DESC
| - Resurrects a fallen ally and grants them increased power regeneration. This spell can be cast during combat.
|
civilizations
| |
Reference
| |
answer
| - No, the reanimate is not defeated when the Necromancer is defeated. Unless specifically noted otherwise, familiars treated as figures are only defeated when they suffer damage equal or greater than their Health.
|
Icon
| |
Class
| |
section
| |
Cost
| - 5(xsd:integer)
- 192(xsd:integer)
|
Japanese
| |
Casting
| |
Target
| |
Question
| - If the Necromancer is defeated, is his reanimate defeated and removed from the map as well?
|
Health
| |
Effect
| - ■ Put a non-evolution creature from your graveyard into the battle zone.
|
wikipage disambiguates
| |
Jpwiki
| |
abstract
| - |} Effects:
* Resurrects target with 15% health and power
* Applies Reanimate on termination. Lasts for 1 minute.
* Increases power of target by 1.0% instantly and every 4 seconds
* Heals target for 15% of max health
* Applies Revived Sickness on termination. Lasts for 2 minutes.
* Decreases all Attributes of target by 20%
* If not between levels 1-6
* Decreases Attack Speed of target by 20
* If not between levels 1-6
* Decreases all Attributes of target by 5%
* If between levels 1-6
* Decreases Attack Speed of target by 5.0
* If between levels 1-6
* If outside an arena
- Reanimate is a non-damaging Psychic type move that does not effect any enemy status.
- Reanimate is an ability that move "X" number of Undead or friend cards from the Graveyard to the Staging area.
- Reanimate is a slang term given to the ability of putting creatures from your graveyard into the battle zone. __TOC__
- Reanimate is a skill which reanimates corpses or smaller bits of dead tissue.
|