As the only named magitech weapon in Tales of Phantasia, it is the result of magic research in Midgards during the past era, developed by its scientists for military purposes. During the original iteration of the Valhalla War against Dhaos, Midgards manages to fire two shots against the invading forces, fully depleting mana on Aselia and killing the Great Tree Yggdrasill. This results in the death of all Spirits and their associated magic, and eventually Dhaos's defeat as he escapes into the future, finding himself caught in a trap and sealed ten years before the start of the story.
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| - As the only named magitech weapon in Tales of Phantasia, it is the result of magic research in Midgards during the past era, developed by its scientists for military purposes. During the original iteration of the Valhalla War against Dhaos, Midgards manages to fire two shots against the invading forces, fully depleting mana on Aselia and killing the Great Tree Yggdrasill. This results in the death of all Spirits and their associated magic, and eventually Dhaos's defeat as he escapes into the future, finding himself caught in a trap and sealed ten years before the start of the story.
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DESC
| - A powerful Launcher that gathers Mana Energy to fire destructive bursts.
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abstract
| - As the only named magitech weapon in Tales of Phantasia, it is the result of magic research in Midgards during the past era, developed by its scientists for military purposes. During the original iteration of the Valhalla War against Dhaos, Midgards manages to fire two shots against the invading forces, fully depleting mana on Aselia and killing the Great Tree Yggdrasill. This results in the death of all Spirits and their associated magic, and eventually Dhaos's defeat as he escapes into the future, finding himself caught in a trap and sealed ten years before the start of the story. When Cress Albane and Mint Adenade travel back in time to seek help in defeating the Dhaos of their time period, they come across Midgards and its technology. Their presence causes the end the Valhalla War many years earlier, resulting in the Mana Cannon being fired only once before being shut down by unexplained means, thereby preserving the Yggdrasill and its Spirits. However, the shot still causes a sharp drain in the world's mana. Martel, the Spirit of the Great Tree, even states outright that mana is fading. The scene is further expanded upon in Tales of Phantasia: The Animation where the effects of the mana depletion are more tangible. Claus F. Lester summons the Water Spirit Undine to ward off some of Dhaos's invading forces, but the magitech weapon's shot causes Undine excruciating pain, and she vanishes without mana to support her. Rather than simply shut down, the weapon violently explodes in a blast of energy and causes immense devastation to the city. Mint is even forced to defend herself with a barrier when the energy swamps her.
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