Info Name: D-Day 2 D-Day 2 is a redesign by ZjelcoP of the first Triple-A D-Day variant, created By Dagon81. This version makes it possible to play all official rules from the boardgame.
* It is an operational game, with a small map and lasting only 10 turns.
* Special targeted attacks allowing the attacker to pick casualties.
* Fighters not attacking but patrolling a territory making enemy movement in that territory very risky. Any enemy unit moving in and out of that territory can get strafed by up to 3 fighters, effectively killing half the units!
* No new units are bought, reinforcements are standing ready, dice decide how fast they enter the game.
* Battles are being fought in a very different way. A battle for a single territory can last several turns. None can
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| - Info Name: D-Day 2 D-Day 2 is a redesign by ZjelcoP of the first Triple-A D-Day variant, created By Dagon81. This version makes it possible to play all official rules from the boardgame.
* It is an operational game, with a small map and lasting only 10 turns.
* Special targeted attacks allowing the attacker to pick casualties.
* Fighters not attacking but patrolling a territory making enemy movement in that territory very risky. Any enemy unit moving in and out of that territory can get strafed by up to 3 fighters, effectively killing half the units!
* No new units are bought, reinforcements are standing ready, dice decide how fast they enter the game.
* Battles are being fought in a very different way. A battle for a single territory can last several turns. None can
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| - Info Name: D-Day 2 D-Day 2 is a redesign by ZjelcoP of the first Triple-A D-Day variant, created By Dagon81. This version makes it possible to play all official rules from the boardgame.
* It is an operational game, with a small map and lasting only 10 turns.
* Special targeted attacks allowing the attacker to pick casualties.
* Fighters not attacking but patrolling a territory making enemy movement in that territory very risky. Any enemy unit moving in and out of that territory can get strafed by up to 3 fighters, effectively killing half the units!
* No new units are bought, reinforcements are standing ready, dice decide how fast they enter the game.
* Battles are being fought in a very different way. A battle for a single territory can last several turns. None can leave, but units can be reinforced. All this asks for some new tactics and inventive play!
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