About: Crystal Mace   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Crystal Mace
  • Crystal Mace
  • Crystal Mace
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • The Crystal Mace is the sixth weapon in the Club & Mace Class. It can be found between Levels 9 and 20 of the Dungeon. Merchants will sell it between Levels 5 and 40. It has a value of 3554 and a rarity of 640. Attack radius is 6; strike radius is 8. It takes up 3 x 1 inventory space. The artifact version of the Crystal Mace is Shining Fist.
  • The Crystal Mace is a Rank 3 two-handed mace. Equivalent ethereal version: Crystal Mace.
Attack
  • 38(xsd:integer)
dcterms:subject
itemid
  • 3333(xsd:integer)
droppedBy
marketable
  • yes
itemclass
  • Weapons
  • Weapons
  • Weapons
implemented
  • 7(xsd:double)
secondarytype
  • One-Handed Club Weapons
buyfrom
  • --
  • Players.
  • Players.
npcvalue
  • 12000(xsd:integer)
actualname
  • crystal mace
npcprice
  • 0(xsd:integer)
sellto
  • Players.
  • Rashid
  • Players.
usable
  • yes
Hands
  • One
  • One
  • One
primarytype
  • Club Weapons
  • Club Weapons
  • Club Weapons
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:rappelz/pro...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Defense
  • 16(xsd:integer)
Article
  • a
Name
  • Crystal Mace
  • Crystal Mace
  • Crystal Mace
Type
  • Club
  • Club
  • Club
Value
  • 20000(xsd:integer)
  • Negotiable
  • Negotiable
imbueslots
  • 2(xsd:integer)
History
  • Interesting to note that it was dropped by a lot of Ice-themed creatures during the Test Server for the Summer Update 2007, but it was removed before the update. However, value of this weapon decreased greatly after the Summer Update 2012, and later, when Sights of Surrender were introduced . It is one of the few Pharaoh Rares that have lost their rarity status.
  • In the past it could be enchanted and it it looked like this: . Now those sprites are used for the replicas.
Weight
  • 80(xsd:integer)
  • 8000(xsd:integer)
plural
  • ?
Notes
  • When enchanted, it looks like this: Image:Icy Crystal Mace.gif Image:Earth Crystal Mace.gif Image:Energy Crystal Mace.gif Image:Fiery Crystal Mace.gif
  • Due to its stats and rarity compared to other weapons, this beautiful mace is used mainly as a valuable decoration, since it is a rare loot from only a few hard creatures.
  • Due to its stats and rarity compared to other weapons, this beautiful mace is used only as a valuable decoration, since it is rare loot only from pharaoh boss. Interesting to note that it was dropped by a lot of creatures in Summer 2007 Test Server, but was removed from these creatures after the update, so it still remains a rare item.
  • This is how it looks like when it is enchanted: Image:Crystal Mace (Earth).gif Image:Crystal Mace (Energy).gif Image:Crystal Mace (Fire).gif Image:Crystal Mace (Ice).gif
  • Due to its stats and rarity compared to other weapons, this beautiful mace is used only as a valuable decoration, since it is a rare loot only from the Pharaoh boss and Yakchal. Interesting to note that it was dropped by a lot of creatures in Summer 2007 Test Server, but was removed from these creatures after the update, so it still remains a rare item.
LevelRequired
  • 35(xsd:integer)
enchantable
  • yes
  • yes
  • yes
defensemod
  • +1
  • +1
  • +1
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • The Crystal Mace is the sixth weapon in the Club & Mace Class. It can be found between Levels 9 and 20 of the Dungeon. Merchants will sell it between Levels 5 and 40. It has a value of 3554 and a rarity of 640. Attack radius is 6; strike radius is 8. It takes up 3 x 1 inventory space. The artifact version of the Crystal Mace is Shining Fist.
  • The Crystal Mace is a Rank 3 two-handed mace. Equivalent ethereal version: Crystal Mace.
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