The Service Depot is a building. A vehicle or an aircraft can enter the service depot and repair itself for a small fee. Loosely speaking, the Radar Dome is a requirement for "range or technology oriented" units, whilst the Service Depot is a requirement for "Heavy or mechanically oriented" units. The service depot is a requirement for the following infantry:
* Hijacker (Soviets), Mechanic (Allies) The service depot is a requirement for the following vehicles:
* MCV
* Mine Layer
* Heavy Tank (Soviets), and Medium Tank (Allies)
* Mammoth Tank
* MAD Tank
Attributes | Values |
---|
rdfs:label
| - Service Depot
- Service depot
|
rdfs:comment
| - The Service Depot is a building. A vehicle or an aircraft can enter the service depot and repair itself for a small fee. Loosely speaking, the Radar Dome is a requirement for "range or technology oriented" units, whilst the Service Depot is a requirement for "Heavy or mechanically oriented" units. The service depot is a requirement for the following infantry:
* Hijacker (Soviets), Mechanic (Allies) The service depot is a requirement for the following vehicles:
* MCV
* Mine Layer
* Heavy Tank (Soviets), and Medium Tank (Allies)
* Mammoth Tank
* MAD Tank
|
Requires
| |
dbkwik:cnc/property/wikiPageUsesTemplate
| |
dbkwik:openra-red-...iPageUsesTemplate
| |
Energy
| |
Cost
| |
Build
| |
wikipage disambiguates
| |
abstract
| - The Service Depot is a building. A vehicle or an aircraft can enter the service depot and repair itself for a small fee. Loosely speaking, the Radar Dome is a requirement for "range or technology oriented" units, whilst the Service Depot is a requirement for "Heavy or mechanically oriented" units. The service depot is a requirement for the following infantry:
* Hijacker (Soviets), Mechanic (Allies) The service depot is a requirement for the following vehicles:
* MCV
* Mine Layer
* Heavy Tank (Soviets), and Medium Tank (Allies)
* Mammoth Tank
* MAD Tank The service depot is usually a requirement for the expansion tactic, because it is needed to produce new MCV's. Destroying both an enemy's service depot and conYard (or an enemy's war factory and conYard) means they can no longer produce MCV's and are never able to build structures again.
|
is Requires
of | |