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| - Wall of Fire is an advantage to Mini Mines You now create two sets of Mini Mines, allowing them to cover a larger area, but each set does 40% less damage.
- Wall of Fire is a mage ability from the Inferno tree in Dragon Age: Inquisition.
- Innate level: 4 School: evocation Descriptor: fire Components: verbal, somatic Range: medium (20 meters) Area of effect: wall 30 ft long Duration: 1 round / 2 levels Save: reflex 1/2 Spell resistance: yes Description: This spell creates a curtain of fire that deals 4d6 points of fire damage to any creature that attempts to pass through it.
- This spell creates a curtain of fire that deals 2d6 points of fire damage, +1 per caster level, to any creature that attempts to pass through it. Undead creatures suffer double damage.
- [[Category:]] Wall of fire was an evocation or conjuration spell that raised a one-sided opaque curtain of flames in the form of a segmented wall or a circle. After the Spellplague, the wall was two-sided.
- "Wall of Fire" is a Moon Man single produced by Malcolm Night. It was released to youtube on November 13, 2015, less than two hours after the terrorist attacks in Paris that evening, as a response to the attacks. The song focuses on Moon Man's hatred of muslims and his burning desire to destroy them all in a wall of fire. The song is a remix of "Ring of Fire" by Johnny Cash. It appears as track 15 on Singles: Volume 3.
- The mysterious Wall of Fire separated Cathay from the rest of the known world of Theah. [citation needed]
- Casting Time: 1 action Range: 120 feet Components: V, S, M (a small piece of phosphorus) Duration: Concentration, up to 1 minute You create a wall of fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration. When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 5d8 fire damage, or half as much damage on a successful save.
- Wall of Fire is a Common Town Enchantment belonging to the File:Icon Chaos.png realm. For File:Icon Mana.png it may be cast during siege combat in a Town, to surround the 4x4 "town-proper" area with a wall of flames. The spell may also be cast on a friendly town on the overland map to achieve a lasting effect. In this case, the Wall of Fire will appear in every battle fought in that town. The overland Casting Cost of the spell is File:Icon Mana.png , and maintaining it requires an Upkeep Cost of File:Icon Mana.png per turn.
- This spell allows the caster to create a wall of fire in any shape, up to 2 yards wide and up to 12 yards long, with flames rising 10 feet into the air. The whole of the wall must be within 12 yards of the caster. He may move and perform other actions (except casting spells) while maintaining the wall, but any part of the wall which is more than 12 yards away from the caster at the start of a turn will be extinguished. At the start of each turn the caster can decide whether to spend another 8 MPs to maintain the wall; if not, then it is immediatly extinguished.
- 4th-level evocation Casting Time: 1 action Range: 120 feet Components: V, S, M (a small piece of phosphorus) Duration: Concentration, up to 1 minute You create a wall of fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration. When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 5d8 fire damage, or half as much damage on a successful save.
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