Adoramus inflicts Holy property Magic Damage to a single target. It has a chance of applying the effects of Decrease Agility and leaving them blind. Each cast consumes 1 Blue Gemstone unless a Mistress Card is being used. Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]% Chance of Effect = [Base_Chance_of_Effect + (JobLv ÷ 2)]%
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rdfs:comment
| - Adoramus inflicts Holy property Magic Damage to a single target. It has a chance of applying the effects of Decrease Agility and leaving them blind. Each cast consumes 1 Blue Gemstone unless a Mistress Card is being used. Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]% Chance of Effect = [Base_Chance_of_Effect + (JobLv ÷ 2)]%
- Adoramus strikes a single target for damage with a powerful Holy light that also causes Blind and Decrease AGI effect. Consumes 1 Blue Gemstone unless the caster is standing next to another Acolyte class character, in which case some of the other character's SP will also be consumed.
* Damage is also influenced by the caster's Base Level.
* Blind, Decrease AGI effect chance: [(SkillLvl x 4)+JobLV/2 ]%
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Level
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job class
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Cast Time
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enabled with
| - *Guardian Set
*Diamond Dust
*Odin Set
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cast delay
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Cooldown
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Category
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Range
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Name
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Type
| - Offensive
- Offensive Skill
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Title
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catalyst
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Image
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Target
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Requirements
| - Ancilla Lv. 1, Judex Lv. 5
- Magnus Exorcismus Lv. 1
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abstract
| - Adoramus inflicts Holy property Magic Damage to a single target. It has a chance of applying the effects of Decrease Agility and leaving them blind. Each cast consumes 1 Blue Gemstone unless a Mistress Card is being used. Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]% Chance of Effect = [Base_Chance_of_Effect + (JobLv ÷ 2)]%
- Adoramus strikes a single target for damage with a powerful Holy light that also causes Blind and Decrease AGI effect. Consumes 1 Blue Gemstone unless the caster is standing next to another Acolyte class character, in which case some of the other character's SP will also be consumed.
* Damage is also influenced by the caster's Base Level.
* Blind, Decrease AGI effect chance: [(SkillLvl x 4)+JobLV/2 ]%
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