About: Focus Fire   Sponge Permalink

An Entity of Type : dbkwik:resource/8gVnyu2ccyQ2vHc4hHe1uQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Your group takes up a disciplined attack posture resulting in an increase in offensive statistics. Requires: 8 Points In Squad Command 1 Point In Advanced Tactics Rank:0/1 Grants Command: Focus Fire (Mark 1) Focus Fire (Mark 1): Your group takes up a disciplined attack posture resulting in an increase in offensive statistics. * Focus Fire increases Strikethrough chance, Strikethough value and chance to be critical hit. 5% strikethrough chance, 32% strikethrough value, 5% critical chance

AttributesValues
rdf:type
rdfs:label
  • Focus Fire
  • Focus fire
rdfs:comment
  • Your group takes up a disciplined attack posture resulting in an increase in offensive statistics. Requires: 8 Points In Squad Command 1 Point In Advanced Tactics Rank:0/1 Grants Command: Focus Fire (Mark 1) Focus Fire (Mark 1): Your group takes up a disciplined attack posture resulting in an increase in offensive statistics. * Focus Fire increases Strikethrough chance, Strikethough value and chance to be critical hit. 5% strikethrough chance, 32% strikethrough value, 5% critical chance
  • Focus Fire is a Star Card in Star Wars Battlefront.
  • Focus Fire is a hunter ability learned at level 32 for hunters who have chosen the Beast Mastery specialization. It consumes the hunter's pet's current stacks of [Frenzy] to restore focus to the pet and grant ranged haste to the hunter for a limited amount of time.
  • Focus Fire (Japanese: ☀フォーカスファイア Focus Fire) is a damaging Fire-type move. It requires one turn to charge. In Generation HC this move is TM45. Outside of battle it is used to clear dead forests. The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#F08030; border:3px solid #9C531F" |- | align="center" colspan="2" | Focus Fire |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999;
  • Focus fire is a technique in which a player orders a group of units to attack a single target. Right-click on a target to tell the group to attack. Hold shift and continue right-clicking to queue up a sequence of targets. Most often used with ranged units, because focusing all their damage on one target at a time rather than spreading it out usually will cause groups of enemies to die faster and thus have fewer attacks. In equal battles of ranged units, the player who focus fires and dances better usually wins. Dancing can eliminate much of the benefits of focus firing.
Level
  • 32(xsd:integer)
dcterms:subject
buff dur
  • 20.0
cardtype
  • Skill
Cast Time
  • Instant
xpcost
  • 2(xsd:integer)
buff desc
  • Haste increased by 6%.
UpgradeCost
  • 7000(xsd:integer)
heroclass
  • Conjurer
herolevel
  • 16(xsd:integer)
Unlock
  • 7(xsd:integer)
Cooldown
  • 20.0
archetype
  • Mage
playcost
  • 1(xsd:integer)
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Active
  • 7.0
Expansion
  • DJ07
Tier
  • 6(xsd:integer)
Name
  • Focus Fire
Text
  • : Perform an attack with a Magic weapon. This attack gains +1 for every image token within 3 spaces of the target.
Type
  • Utility
Specialization
  • Beast Mastery
Class
Description
  • 30.0
  • Focus Fire now also grants 8% increase to attack power per Frenzy stack consumed.
  • If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90.48 bonus damage. This is equal to 35% of the total magazine.
  • Focus Fire consumes all your pet's Frenzy, restoring 6 Focus to your pet and increasing your haste by 6% per Frenzy application consumed. Lasts for 20 sec.
section
  • synopsis
Cost
  • 1700(xsd:integer)
fuse
  • None
upgractive
  • 10.0
Radius
  • None
School
  • Physical
Damage
  • 0(xsd:integer)
abstract
  • Your group takes up a disciplined attack posture resulting in an increase in offensive statistics. Requires: 8 Points In Squad Command 1 Point In Advanced Tactics Rank:0/1 Grants Command: Focus Fire (Mark 1) Focus Fire (Mark 1): Your group takes up a disciplined attack posture resulting in an increase in offensive statistics. * Focus Fire increases Strikethrough chance, Strikethough value and chance to be critical hit. 5% strikethrough chance, 32% strikethrough value, 5% critical chance
  • Focus Fire is a Star Card in Star Wars Battlefront.
  • Focus Fire is a hunter ability learned at level 32 for hunters who have chosen the Beast Mastery specialization. It consumes the hunter's pet's current stacks of [Frenzy] to restore focus to the pet and grant ranged haste to the hunter for a limited amount of time.
  • Focus Fire (Japanese: ☀フォーカスファイア Focus Fire) is a damaging Fire-type move. It requires one turn to charge. In Generation HC this move is TM45. Outside of battle it is used to clear dead forests. The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#F08030; border:3px solid #9C531F" |- | align="center" colspan="2" | Focus Fire |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #9C531F" | Battle Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#EBB7C6; border:1px solid #925E6D" | Contest Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#CCCCFF border:1px solid black" | Availability |}
  • Focus fire is a technique in which a player orders a group of units to attack a single target. Right-click on a target to tell the group to attack. Hold shift and continue right-clicking to queue up a sequence of targets. Most often used with ranged units, because focusing all their damage on one target at a time rather than spreading it out usually will cause groups of enemies to die faster and thus have fewer attacks. In equal battles of ranged units, the player who focus fires and dances better usually wins. Dancing can eliminate much of the benefits of focus firing. Overkill is also a bad use of focus firing. Ten siege tanks should not focus fire on ten dragoons, because they fire slowly and only a few shots are necessary. Since the rest of the shots are wasted and take a long time to cooldown, focus firing would actually let the dragoon win what is normally a lopsided battle. In these situations, attack move or manually spreading the attacks would be better. Focus firing is advised for usage on units like reavers, high templar, arbiters, ghosts, medics, queens, defilers, science vessels, dark archons, and so forth. These units can turn the tide of battle and so should be killed quickly before the player can make full use of their abilities. If the player is fighting with cloaked units, focus fire should be used on any enemy detectors accompanying the attack force to allow the cloaked units to fight without being seen. In the event the player's units are losing a battle, focus fire on a few enemy targets can help maximize overall damage by killing one or two units rather than spreading the damage out, especially if the player is able to eliminate a costly support unit like those above.
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