About: Costume room   Sponge Permalink

An Entity of Type : dbkwik:resource/Ezf2JHFpfyRwN-pAcJj5Bw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The costume room is an area of the Spencer Mansion 1F.

AttributesValues
rdf:type
rdfs:label
  • Costume room
  • Costume Room
  • Costume room
  • Costume room
rdfs:comment
  • In je Costume Room kan je dingen opbergen zoals capes (ook skill capes), Holiday items, Quest items, mini games items, ook Random Event items en nog veel meer ander speciaal armour. Dit is handig als je bank een rommel is en je niet de spullen wilt droppen. Deze kamer kost 50k. Categorie:Construction Categorie:Costume Room Categorie:Stubs Categorie:Player-owned house Categorie:Construction kamers. en:Costume room
  • The costume room is an area of the Spencer Mansion 1F.
  • Requiring level 42 Construction and 50,000 gold to build, the costume room exists to store armour sets and some clothes, instead of having the items take up space in their banks. If a bank PIN has been set, all furniture requires the PIN to be able to view, add, or remove items. Only the owner of the house may add or remove items from the costume room, though visitors may view the collections. A costume room has one door, and one costume room may be built in a player-owned house.
  • Costume room to jedno z pomieszczeń możliwych do zbudowania we własnym domu gracza. W pomieszczeniu można umieścić meble służące do przechowywania kostiumów, zabawek, zbroi, peleryn i niektórych nagród z wydarzeń świątecznych.
Level
  • 42(xsd:integer)
hotspots
  • 6(xsd:integer)
clevel
  • 99(xsd:integer)
dcterms:subject
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:nl.runescap...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
doors
  • 1(xsd:integer)
Name
  • Costume room
ccost
  • 9(xsd:integer)
Update
  • Player-Owned House Costume Room
Cost
  • 50000(xsd:integer)
Release
  • 2006-10-18(xsd:date)
abstract
  • Costume room to jedno z pomieszczeń możliwych do zbudowania we własnym domu gracza. W pomieszczeniu można umieścić meble służące do przechowywania kostiumów, zabawek, zbroi, peleryn i niektórych nagród z wydarzeń świątecznych. Budowa pokoju wymaga poziom 42 Construction. Możliwe do wybudowania meble pełnią funkcje magazynów przedmiotów konkretnego rodzaju. Jeśli gracz ma ustawiony PIN bankowy, każdy z mebli będzie wymagał PINu przed udostępnieniem przedmiotów do oglądania, dodawania i usuwania. Dodawać i usuwać przedmioty z pokoju może tylko właściciel domu, goście mogą je jedynie przeglądać. Costume room może mieć tylko jedne drzwi.
  • Requiring level 42 Construction and 50,000 gold to build, the costume room exists to store armour sets and some clothes, instead of having the items take up space in their banks. If a bank PIN has been set, all furniture requires the PIN to be able to view, add, or remove items. Only the owner of the house may add or remove items from the costume room, though visitors may view the collections. A costume room has one door, and one costume room may be built in a player-owned house. The costume room cannot be removed unless all items in all pieces of furniture have been removed first. Furniture which store items can only be removed from the room if they are empty. Also, if you wish to re-locate your costume room to another location in your home, you may do so by simply using the House Viewer in the House Options interface. All items can be made as a flatpack. Thus, a better piece of storage furniture that requires a Construction level greater than the player's level to build can be bought from other players. Players can then build (install) the flatpack version of the furniture in their house even though they do not have the required level needed to create the furniture from raw materials. Many players opt to use the costume room as a "hack-insurance" - something to fall back on if their account is hijacked temporarily and their items stolen. Assuming that the interlopers do not check the costume room (and the Miscellania and Etceteria kingdom management treasury), the player may have something to fall back on even after their bank is emptied.
  • In je Costume Room kan je dingen opbergen zoals capes (ook skill capes), Holiday items, Quest items, mini games items, ook Random Event items en nog veel meer ander speciaal armour. Dit is handig als je bank een rommel is en je niet de spullen wilt droppen. Deze kamer kost 50k. Categorie:Construction Categorie:Costume Room Categorie:Stubs Categorie:Player-owned house Categorie:Construction kamers. en:Costume room
  • Requiring level 42 Construction and 50,000 gold to build, the costume room exists to store armour sets and some clothes, instead of having the items take up space in their banks. If a bank PIN has been set, all furniture requires the PIN to be able to view, add, or remove items. Only the owner of the house may add or remove items from the costume room, though visitors may view the collections. A costume room has one door, and one costume room may be built in a player-owned house. The costume room cannot be removed unless all items in all pieces of furniture have been removed first. Furniture which store items can only be removed from the room if they are empty. Also, if you wish to re-locate your costume room to another location in your home, you may do so by simply trying to build another costume room (in the location you wish for it to be moved). You will be prompted with a message asking if you would like to move your current costume room to that location. It will charge you the original cost of a costume room to re-locate it. All items can be made as a flatpack. Thus, a better piece of storage furniture that requires a Construction level greater than the player's level to build can be bought from the Grand Exchange or from other players. Players can then build (install) the flatpack version of the furniture in their house even though they do not have the required level needed to create the furniture from raw materials. Many players opt to use the costume room as a "hack-insurance" - something to fall back on if their account is hijacked temporarily and their items stolen. Assuming that the interlopers do not check the costume room (and the Miscellania and Etceteria kingdom management treasury), the player may have something to fall back on even after their bank is emptied, especially since an upwards of approximately 350 million coins of GE value can be stored this way.
  • The costume room is an area of the Spencer Mansion 1F.
is dbkwik:resource/Hk-09mXtDPmiicZktmctbw== of
is Room of
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