About: The Horned Fox   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • The Horned Fox
  • The Horned Fox
  • The Horned Fox
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
immunities
implemented
  • 7(xsd:double)
Behavior
  • The Horned Fox fights until death.
  • The Horned Fox fights until death.
creatureclass
  • Humanoids
  • Hybrids
  • Hybrids
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 100(xsd:integer)
convince
  • --
  • --
  • --
deathDmgMod
  • 101(xsd:integer)
iceDmgMod
  • 101(xsd:integer)
behaviour
  • The Horned Fox fights until death.
Summon
  • --
  • --
  • --
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100(xsd:integer)
energyDmgMod
  • 100(xsd:integer)
physicalDmgMod
  • 100(xsd:integer)
MaxDmg
  • 120(xsd:integer)
  • 500(xsd:integer)
earthDmgMod
  • 100(xsd:integer)
pushable
  • no
pushobjects
  • yes
isboss
  • yes
  • yes
  • yes
SpawnType
  • Raid, Unique, Triggered, Unblockable
drownDmgMod
  • 100(xsd:integer)
Loot
  • 0(xsd:integer)
primarytype
  • Minotaurs
  • Minotaurs
  • Minotaurs
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Armor
  • 16(xsd:integer)
Name
  • The Horned Fox
  • The Horned Fox
  • The Horned Fox
Abilities
  • Melee , Distance Fighting , Summons Minotaur Guards, Minotaur Archers and Minotaur Mages, Poison, Invisibility.
  • Melee , Distance Fighting , Summons Minotaur Guards, Minotaur Archers and Minotaur Mages, Poison, Invisibility, Self-Healing.
  • Melee , Distance Fighting , Summons Minotaur Guards, Minotaur Archers and Minotaur Mages, Poison , Invisibility, Self-Healing.
Exp
  • 200(xsd:integer)
  • 300(xsd:integer)
Ratio
  • 0(xsd:integer)
  • 1132(xsd:integer)
Notes
  • He is one of the Minotaur bosses. He has a Secret Hideout near the Dwarf Mines of Kazordoon which he rarely visits. He is one of the few Minotaurs that have been proven to be able to write ! You can use an Obsidian Knife on his corpse in order to get Minotaur Leather. Always spawns with a Minotaur Mage, Minotaur Guard and Minotaur Archer.
  • He is one of the Minotaur bosses. He has a Secret Hideout near the Dwarf Mines of Kazordoon which he rarely visits. He is one of the few Minotaurs that has been proven to be able to write . You can use an Obsidian Knife on his corpse in order to skin Minotaur Leather.
  • He is one of the Minotaur bosses. He has a Secret Hideout near the Dwarf Mines of Kazordoon which he rarely visits. He is one of the few Minotaurs that has been proven to be able to write . You can use an Obsidian Knife on his corpse in order to skin Minotaur Leather.
Sounds
  • "I'll be back!"
  • "I'll be back!"; "Catch me, if you can!".
HP
  • 265(xsd:integer)
  • 300(xsd:integer)
Location
  • At the other side of the teleporter. The teleporter to him is located here, at the way to the place where he spawned before the Killing in the Name of... Quest was introduced to Tibia, but just one floor further down. It is also marked when you complete the task of killing 5000 minotaurs so it isn't hard to find.
  • Secret Hideout near Kazordoon .
  • At the other side of the teleporter. The teleporter to him is at the way to the place where it spawned before the Killing in the Name of... Quest was introduced to Tibia- only it's one floor further down. It is also marked when you complete the task of killing 5000 minotaurs so it isn't hard to find.
Strategy
  • Knights: Run to a corner to keep from taking too much damage. Use Groundshaker to kill his summons and melee on the Horned Fox. If you can, use Exori spells to keep it visible. A Paladin backup is helpful as well.
  • Mages: Use GFBs.
  • Paladins: Just like knights, run to a corner, and then start shooting on it. GFBs may be useful to keep it visible, and if you can, use Divine Caldera to kill it's summons and the minotaurs that have spawned. Note: It may be helpful to use the invisible spell, or wear a Stealth Ring, because the Minotaur Guards and Minotaur Archers do not sense invisibility, and you will only receive damage from the Minotaur Mages and the Fox.
  • Knights: Try to trap him in a corner so you know where he is when he goes invisible. When he goes invisible use Berserk. Use Stealth Ring so you don't receive damage from his summons.
  • Knights: Try to trap him in a corner so you know where he is when he goes invisible. When he goes invisible use Berserk. Use Stealth Ring so you don't receive damage from his summons.
  • Paladins: Kill him fast and use Invisibility so you don't receive damage from his summons. Further, it is recommended that you run him so as to minimize damage.
  • Paladins: Kill him fast and use Invisibility so you don't receive damage from his summons. Further, it is recommended that you run him so as to minimise damage. Image:Killing in the Name of... Quest.jpg
  • Mages: Kill him fast with Ice Strike or Death Strike so you won't get much damage from him nor his summons. Ideally, use Invisibility so as not to receive any damage from his summons .
  • Mages: Kill him fast with Ice Strike or Death Strike so you won't get much damage from him nor his summons. Ideally, use Invisibility so as not to receive any damage from his summons .
abstract
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  • __NOWYSIWYG__
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